public ServerStatService(ILoggerFactory logger, IServerProcessManagerProvider procManager, IRepository repository, IGameQueryFactory gameQueryFactory, IMediator mediator) { _logger = logger.CreateLogger <ServerStatService>(); _procManager = procManager.GetProcessManagerProvider(); _repository = repository; _gameQueryFactory = gameQueryFactory; _mediator = mediator; }
public QueryServerCommandHandler(IRepository repository, ILogger <QueryServerCommandHandler> logger, IGameQueryFactory gameQueryFactory) { _repository = repository; _logger = logger; _gameQueryFactory = gameQueryFactory; }
public GameHub(IGameCommandFactory tCommandFactory, IGameQueryFactory tQueryFactory) { mCommandFactory = tCommandFactory; mQueryFactory = tQueryFactory; }