示例#1
0
 public bool CanStartPairUpGame(GamePlayer player, GSPacketIn data)
 {
     lock (Data._syncStop)
     {
         if (player == _player && _gameState == eGameState.FREE)
         {
             if (_processor.OnCanStartPairUpGame(this, player))
             {
                 _isChangeStyle = false;
                 IsTakeOut      = false;
                 return(true);
             }
         }
         return(false);
     }
 }