// GET: /Admin/ProductType/ public SupportController(ISupportRepository _supportRepository, ISupportTypeRepository _supportTypeRepository, IGamePlayerRepository _gamePlayerRepository) { this.baseRepository = _supportRepository; this.supportRepository = _supportRepository; this.supportTypeRepository = _supportTypeRepository; this.gamePlayerRepository = _gamePlayerRepository; }
public AdministrationModule(IGameRepository gameDb, IPlayerRepository playerDb, IGamePlayerRepository gepDb, IConfigRepository configDb, ILogger <AdministrationModule> logger) { this.gameDb = gameDb; this.playerDb = playerDb; this.gepDb = gepDb; this.configDb = configDb; this.logger = logger; }
public StartService(IGameRepository gameRepository, IPlayerRepository playerRepository, IGamePlayerRepository gamePlayerRepository, ILogRepository logRepository) { _gamePlayerRepository = gamePlayerRepository; _gameRepository = gameRepository; _playerRepository = playerRepository; _logRepository = logRepository; }
public StartService(IGameRepository gameRepository, IPlayerRepository playerRepository, IGamePlayerRepository gamePlayerRepository, IHistoryMessageManager historyMessageManager) { _gamePlayerRepository = gamePlayerRepository; _gameRepository = gameRepository; _playerRepository = playerRepository; _historyMessageManager = historyMessageManager; }
public GameService(IGameRepository gameRepository, IGamePlayerRepository gamePlayerRepository, IPlayerRepository playerRepository, ICardRepository cardRepository) { _gameRepository = gameRepository; _gamePlayerRepository = gamePlayerRepository; _playerRepository = playerRepository; _cardRepository = cardRepository; _rnd = new Random(); }
public RoundService(IPlayerRepository playerRepository, IGameRepository gameRepository, IGamePlayerRepository gamePlayerRepository, IPlayerCardRepository playerCardRepository, ICardRepository cardRepository, IHistoryMessageManager historyMessageManager) { _playerRepository = playerRepository; _gameRepository = gameRepository; _gamePlayerRepository = gamePlayerRepository; _playerCardRepository = playerCardRepository; _cardRepository = cardRepository; _historyMessageManager = historyMessageManager; }
public GameService(IPlayerRepository playerRepository, IGameRepository gameRepository, IGamePlayerRepository gamePlayerRepository, IPlayerCardRepository playerCardRepository, IGamePlayerProvider gamePlayerProvider, ICardRepository cardRepository, ILogRepository logRepository) { _playerRepository = playerRepository; _gameRepository = gameRepository; _gamePlayerRepository = gamePlayerRepository; _playerCardRepository = playerCardRepository; _cardRepository = cardRepository; _gamePlayerProvider = gamePlayerProvider; _logRepository = logRepository; }
public HomeController(IArticleRepositoryFE articleRepositoryFe, IGamePlayerRepository iGamePlayerRepository, ILayoutContentRepositoryFE layoutContentRepositoryFe, IArticleTypeRepositoryFE articleTypeRepositoryFe, IAdvertiesRepositoryFE advertiesRepositoryFe, IOtherRepositoryFE otherRepositoryFe ) { this._articleRepositoryFe = articleRepositoryFe; this._layoutContentRepositoryFe = layoutContentRepositoryFe; _otherRepositoryFe = otherRepositoryFe; _advertiesRepositoryFe = advertiesRepositoryFe; _articleTypeRepositoryFe = articleTypeRepositoryFe; _iGamePlayerRepository = iGamePlayerRepository; }
// GET: /Admin/ProductType/ public GameTextRuniiController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
// GET: /Admin/ProductType/ public GameLogsController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
public GameTaiXiuController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
public GamesController(IGameRepository repository, IPlayerRepository _player, IGamePlayerRepository _GamePlayer) { IGamePlayerRepo = _GamePlayer; _GameRepository = repository; IPlayerRepository = _player; }
public GamePlayersController(IGamePlayerRepository gameplayerrepository, IPlayerRepository playerRepository) { playerRepo = playerRepository; _repository = gameplayerrepository; }
// GET: /Admin/ProductType/ public GameChangeAwardController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
// GET: /Admin/ProductType/ public GamePaymentController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
public GamePlayerService(IGamePlayerRepository gamePlayerRepository, IPlayerRepository playerRepository) { _gamePlayerRepository = gamePlayerRepository; _playerRepository = playerRepository; }
// GET: /Admin/ProductType/ public GameChargeController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
// GET: /Admin/ProductType/ public GameManagerController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
// GET: /Admin/ProductType/ public ReportController(IGamePlayerRepository _gamePlayerRepository) { this.gamePlayerRepository = _gamePlayerRepository; }
// GET: /Admin/ProductType/ public GameReportController(IGamePlayerRepository gamePlayerRepository) { this._gamePlayerRepository = gamePlayerRepository; }