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C# (CSharp) IGameManager.ChangeState示例
编程语言:
C# (CSharp)
类/类型:
IGameManager
方法/功能:
ChangeState
hotexamples.com的示例:
1
C# (CSharp) IGameManager.ChangeState - 已找到1个示例
。这些是从开源项目中提取的最受好评的
IGameManager.ChangeState
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
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AddPlayer(4)
ActivateDelayedCounter(2)
ActivePlayers(2)
BuyFundDriver(2)
AddGame(2)
CollectCardsFrom(2)
ClearHandsFrom(2)
CancelGameAsync(1)
AutoPlayTurn(1)
BeginWaveGameplay(1)
BuildHolding(1)
CalculateAvgScore(1)
CalculateBestScore(1)
CalculateScore(1)
CalculateWinners(1)
AcceptGame(1)
ChangeRotation(1)
Attack(1)
ChangeState(1)
ClientReconnectedAsync(1)
CompleteLevel(1)
ConfirmUsableAddress(1)
DoMoves(1)
GameHasEnded(1)
LinkRelease(1)
ChangeSpeed(1)
AnyOpenRooms(1)
ApplyTurnAsync(1)
AddObject(1)
ActivateHonestAI(1)
AddCategoryToGameByDescription(1)
AddEntity(1)
AddFullGameAsync(1)
AddGameDLC(1)
AddGameDeal(1)
AddGameDeveloperAsync(1)
AddGamePublisherAsync(1)
AddGenreToGameByDescription(1)
AddPlayerAsync(1)
ApplyTurn(1)
AddPlayerToQueue(1)
AddSteamApp(1)
AddSystem(1)
AddSystemRequirement(1)
AddToGameBoard(1)
AddToMonitor(1)
AddToNotify(1)
AddUserLog(1)
AddVideoAsync(1)
StartingTurn(1)
常用方法
AddPlayer (4)
ActivateDelayedCounter (2)
ActivePlayers (2)
BuyFundDriver (2)
AddGame (2)
CollectCardsFrom (2)
ClearHandsFrom (2)
CancelGameAsync (1)
AutoPlayTurn (1)
BeginWaveGameplay (1)
常用方法
BuildHolding (1)
CalculateAvgScore (1)
CalculateBestScore (1)
CalculateScore (1)
CalculateWinners (1)
AcceptGame (1)
ChangeRotation (1)
Attack (1)
ChangeState (1)
ClientReconnectedAsync (1)
CompleteLevel (1)
ConfirmUsableAddress (1)
DoMoves (1)
GameHasEnded (1)
LinkRelease (1)
ChangeSpeed (1)
AnyOpenRooms (1)
ApplyTurnAsync (1)
AddObject (1)
ActivateHonestAI (1)
常用方法
CompleteLevel (1)
ConfirmUsableAddress (1)
DoMoves (1)
GameHasEnded (1)
LinkRelease (1)
ChangeSpeed (1)
AnyOpenRooms (1)
ApplyTurnAsync (1)
AddObject (1)
ActivateHonestAI (1)
AddCategoryToGameByDescription (1)
AddEntity (1)
AddFullGameAsync (1)
AddGameDLC (1)
AddGameDeal (1)
AddGameDeveloperAsync (1)
AddGamePublisherAsync (1)
AddGenreToGameByDescription (1)
AddPlayerAsync (1)
ApplyTurn (1)
AddPlayerToQueue (1)
AddSteamApp (1)
AddSystem (1)
AddSystemRequirement (1)
AddToGameBoard (1)
AddToMonitor (1)
AddToNotify (1)
AddUserLog (1)
AddVideoAsync (1)
StartingTurn (1)
常用方法
AddCategoryToGameByDescription (1)
AddEntity (1)
AddFullGameAsync (1)
AddGameDLC (1)
AddGameDeal (1)
AddGameDeveloperAsync (1)
AddGamePublisherAsync (1)
AddGenreToGameByDescription (1)
AddPlayerAsync (1)
ApplyTurn (1)
AddPlayerToQueue (1)
AddSteamApp (1)
AddSystem (1)
AddSystemRequirement (1)
AddToGameBoard (1)
AddToMonitor (1)
AddToNotify (1)
AddUserLog (1)
AddVideoAsync (1)
StartingTurn (1)
示例#1
0
显示文件
protected virtual void ClickOnPlay() { _gameManager.ChangeState(GameState.Start); }
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