public ProfileController() { //ViewData.Add("LoggedInUser", ); _unitOfWork = new UnitOfWork(); _gameLogicApplier = new GameLogicApplier(_unitOfWork, new AchievementChecker(), new StatApplier(), new LevelUpChecker()); }
public PlayerApiController() { _unitOfWork = new UnitOfWork(); _gameLogic = new GameLogicApplier(_unitOfWork, new AchievementChecker(), new StatApplier(), new LevelUpChecker()); _dtoFactory = new DtoFactory(_unitOfWork); }