示例#1
0
        void handleButtonPressed(object sender, CommandTypes buttonType)
        {
            switch (buttonType)
            {
            case CommandTypes.EJECT:
                if (!isToggledSuspended)
                {
                    gameInputBridge.eject();
                }
                break;

            case CommandTypes.QUIT:
                isToggledSuspended = !isToggledSuspended;
                break;

            case CommandTypes.SPLIT:
                if (!isToggledSuspended)
                {
                    gameInputBridge.split();
                }
                break;

            case CommandTypes.SUSPEND:
                if (!isToggledSuspended)
                {
                    isSuspended = true;
                }
                break;
            }
        }