public AddTicTacToeStepCommandHandler(PlayerIdentity playerIdentity, IGameRepository gameRepository, ITicTacToeRepository ticTacToeRepository, IGameHubSender gameHub)
 {
     _playerIdentity      = playerIdentity;
     _gameRepository      = gameRepository;
     _ticTacToeRepository = ticTacToeRepository;
     _gameHub             = gameHub;
 }
示例#2
0
 public GameService(PlayerIdentity playerIdentity, IGameRepository repository,
                    IGameHubSender gameHub, IUniqueRandomRangeCreator uniqueRandomRangeCreator)
 {
     _playerIdentity           = playerIdentity;
     _repository               = repository;
     _gameHub                  = gameHub;
     _uniqueRandomRangeCreator = uniqueRandomRangeCreator;
 }