示例#1
0
        public void Render()
        {
            // TODO: Maybe show some sort of connecting/loading message?
            if (_mapRenderer.FocusedPlayerId == Guid.Empty)
            {
                return;
            }

            _mapRenderer.Render();
            gameHUD.Render();
        }
示例#2
0
        public void Render()
        {
            // TODO: Maybe show some sort of connecting/loading message?
            if (mapEngine.FocusedPlayerId == 0)
            {
                return;
            }

            mapEngine.Render();
            gameHUD.Render();
        }