public override void ReceiveEvent(IGameEvent ge) { var p = ge.getParameter("Inventory"); if (p == this || (p is string && ((string)p) == gameObject.name)) { Item item = (Item)ge.getParameter("Item"); switch (ge.Name.ToLower()) { case "open inventory": openInventory = true; events.Add(ge); break; case "add item": itemsToAdd.Add(item); events.Add(ge); break; case "remove item": itemsToRemove.Add(item); events.Add(ge); break; case "use item": itemsToUse.Add(item); events.Add(ge); break; } } }
public override void eventHappened(IGameEvent ge) { if (ge.getParameter("Inventory") == this || ge.getParameter("Inventory") == this.Entity.gameObject) { Item item = (Item)ge.getParameter("Item"); switch (ge.Name.ToLower()) { case "open inventory": openInventory = true; events.Add(ge); break; case "add item": itemsToAdd.Add(item); events.Add(ge); break; case "remove item": itemsToRemove.Add(item); events.Add(ge); break; case "use item": itemsToUse.Add(item); events.Add(ge); break; } } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "mobile message") { object otherObj = ev.getParameter(SequenceGenerator.EVENT_OTHER_FIELD); string other = otherObj != null?otherObj.ToString().Replace("\"", "") : ""; if (other == "save") { mobile.SaveMobileState(); return; } if (other == "load") { mobile.LoadMobileState(); return; } string chatName = ev.getParameter(SequenceGenerator.EVENT_VARIABLE_FIELD).ToString().Replace("\"", ""); string message = ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD).ToString().Replace("\"", ""); string from = ev.getParameter(SequenceGenerator.EVENT_KEY_FIELD).ToString().Replace("\"", ""); float time = (float)ev.getParameter(SequenceGenerator.EVENT_TIME_FIELD); StartCoroutine(ExecuteAfterTime(time, message, from, chatName, other)); } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "computer publication") { object otherObj = ev.getParameter(SequenceGenerator.EVENT_OTHER_FIELD); string other = otherObj != null?otherObj.ToString().Replace("\"", "") : ""; if (other == "save") { computer.SaveComputerState(); return; } if (other == "load") { computer.LoadComputerState(); return; } string publicationKey = ev.getParameter(SequenceGenerator.EVENT_VARIABLE_FIELD).ToString().Replace("\"", ""); string message = ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD).ToString().Replace("\"", ""); string author = ev.getParameter(SequenceGenerator.EVENT_KEY_FIELD).ToString().Replace("\"", ""); float time = (float)ev.getParameter(SequenceGenerator.EVENT_TIME_FIELD); StartCoroutine(ExecuteAfterTime(time, author, message, publicationKey, other)); } }
public static bool CompareEvents(IGameEvent ge1, IGameEvent ge2) { // http://msdn.microsoft.com/en-us/library/ms173147(v=vs.80).aspx // If both are null, or both are same instance, return true. if (System.Object.ReferenceEquals(ge1, ge2)) { return(true); } // If one is null, but not both, return false. if ((ge1 == null) || (ge2 == null)) { return(false); } bool result = ge1.Name.ToLower().Equals(ge2.Name.ToLower()) && ge1.Params.Length == ge2.Params.Length; if (result) { foreach (string arg in ge1.Params) // From a to b { var p1 = ge1.getParameter(arg); var p2 = ge2.getParameter(arg); result = (p1 == null && p2 == null) || p1.Equals(p2); if (!result) { Debug.Log("p1: " + p1 + " type( " + p1.GetType() + " ) == p2 : " + p2 + " type( " + p2.GetType() + " ) => " + (result)); } if (!result) { break; } } foreach (string arg in ge2.Params) // From b to a { var p1 = ge1.getParameter(arg); var p2 = ge2.getParameter(arg); result = (p1 == null && p2 == null) || p1.Equals(p2); if (!result) { Debug.Log("p1: " + p1 + " type( " + p1.GetType() + " ) == p2 : " + p2 + " type( " + p2.GetType() + " ) => " + (result)); } if (!result) { break; } } } return(result); }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "pick") { string var = ((String)ev.getParameter(SequenceGenerator.EVENT_VARIABLE_FIELD)).Replace("\"", ""); var value = ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD); this.PickObject(var, value); } }
public override void ReceiveEvent(IGameEvent ev) { base.ReceiveEvent(ev); // Old name support if (ev.Name == "ChangeSwitch") { object value = ev.getParameter("value"); string iswitch = (string)ev.getParameter("switch"); this.ChangeSwitch(iswitch, value); } }
public GameEventConfig(IGameEvent gameEvent) { Name = gameEvent.Name; ParameterConfig = new Dictionary <string, Type>(); foreach (var p in gameEvent.Params) { if (p != "synchronous") { ParameterConfig.Add(p, gameEvent.getParameter(p) != null ? gameEvent.getParameter(p).GetType() : typeof(object)); } } }
public override void eventHappened(IGameEvent ge) { if (ge.getParameter("Talker") == this) { switch (ge.Name.ToLower()) { case "talk": start = true; talkerDirection = ((Entity)ge.getParameter("Executer")).GetComponent <Mover>().direction; break; } } }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "active object") { object timeObj = ev.getParameter(SequenceGenerator.EVENT_TIME_FIELD); float time = timeObj != null ? (float)timeObj : 0; object otherObj = ev.getParameter(SequenceGenerator.EVENT_OTHER_FIELD); string other = otherObj != null?otherObj.ToString().Replace("\"", "") : ""; StartCoroutine(ActiveObject(time, other)); } }
/// <summary> /// Receive the change friendship event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "change variable") { object vAux = ev.getParameter(SequenceGenerator.EVENT_VARIABLE_FIELD); string var = null; if (vAux != null) { var = ((String)vAux).Replace("\"", ""); } var value = ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD); this.ChangeVarValue(var, value); } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "computer friend") { string name = ev.getParameter(SequenceGenerator.EVENT_VARIABLE_FIELD).ToString().Replace("\"", ""); string state = ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD).ToString().Replace("\"", ""); object globalKeyObj = ev.getParameter(SequenceGenerator.EVENT_KEY_FIELD); string globalKey = globalKeyObj != null?globalKeyObj.ToString().Replace("\"", "") : ""; object otherObj = ev.getParameter(SequenceGenerator.EVENT_OTHER_FIELD); string other = otherObj != null?otherObj.ToString().Replace("\"", "") : ""; float time = (float)ev.getParameter(SequenceGenerator.EVENT_TIME_FIELD); StartCoroutine(ExecuteAfterTime(time, name, state, globalKey, other)); } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name == "show dialog fragment") { gameEvent = ev; DoFragment(ev.getParameter("fragment") as Fragment); doing = DOING_FRAGMENT; } if (ev.Name == "show dialog options") { gameEvent = ev; DoOptions(ev.getParameter("message") as string, ev.getParameter("options") as List <Option>); doing = DOING_OPTIONS; } }
public void EventHappened(IGameEvent ge) { if (ge.getParameter("Launcher") == this) { switch (ge.Name.ToLower()) { case "ended fragment": next = true; break; case "chosen option": chosen = (int)ge.getParameter("option"); break; } } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name == "ChangeSwitch") { IsoSwitchesManager.getInstance().getIsoSwitches().getSwitch((string)ev.getParameter("switch")).State = ev.getParameter("value"); } }
public override void ReceiveEvent(IGameEvent ev) { base.ReceiveEvent(ev); if (ev.Name == "important") { string o1, o2, o3, o4; o1 = (string)ev.getParameter("o1"); o2 = (string)ev.getParameter("o2"); o3 = (string)ev.getParameter("o3"); o4 = (string)ev.getParameter("o4"); opts.GetComponent <Options>().setText(o1, o2, o3, o4); this.ev = ev; show(); } }
public void EventHappened(IGameEvent ge) { if (ge.Name == "event finished" && ge.getParameter("event") == eventLaunched) { switch (eventLaunched.Name.ToLower()) { case "show dialog fragment": next = true; break; case "show dialog options": var optionchosen = (int)ge.getParameter("option"); chosen = optionsList.FindIndex(o => o == launchedOptionsList[optionchosen]); break; } } }
public void Tick() { ge = (node.Content as IGameEvent); if (!launched) { Game.main.enqueueEvent(ge); if (ge.getParameter("synchronous") != null && (bool)ge.getParameter("synchronous") == true) { waitTillEventFinished = true; } launched = true; } if (!waitTillEventFinished) { finished = true; } }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "little move" && (keyEvent == null || keyEvent == "" || ((String)ev.getParameter(SequenceGenerator.EVENT_KEY_FIELD)).Replace("\"", "") == keyEvent)) { this.ChangePosition(); } }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "fade out" && (keyEvent == null || keyEvent == "" || ((String)ev.getParameter(SequenceGenerator.EVENT_KEY_FIELD)).Replace("\"", "") == keyEvent)) { this.FadeOutObject(); } }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "move camera" && ev.getParameter(SequenceGenerator.EVENT_KEY_FIELD).ToString().Replace("\"", "") == keyEvent) { this.moveCamera(); } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "black") { String value = (String)ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD); gEvent = ev; ThrowBlackImage(value); } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "class entrance") { String value = (String)ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD); gEvent = ev; AnimateCharacter(); } }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "change scene") { int scene = (int)ev.getParameter(SequenceGenerator.EVENT_VALUE_FIELD); object timeObj = ev.getParameter(SequenceGenerator.EVENT_TIME_FIELD); float time = timeObj != null ? (float)timeObj : 1f; if (time > 0 && eyelid) { eyelid.goToSleep(time - 0.2f); } StartCoroutine(ChangeScene(time, scene)); if (loading != null) { loading.SetActive(true); } } }
/// <summary> /// Receive the pick event /// </summary> /// <param name="ev"></param> public override void ReceiveEvent(IGameEvent ev) { if (ev.Name.Replace("\"", "") == "deactive object") { object timeObj = ev.getParameter(SequenceGenerator.EVENT_TIME_FIELD); float time = timeObj != null ? (float)timeObj : 0; StartCoroutine(DeactiveObject(time)); } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name == "ShowAnimation") { Decoration dec = (ev.getParameter("Objetive") as GameObject).GetComponent <Decoration>(); GameObject animation = (GameObject)ev.getParameter("Animation"); GameObject go = (GameObject)GameObject.Instantiate(animation); Decoration animation2 = go.GetComponent <Decoration>(); animation2.GetComponent <Renderer>().sharedMaterial = new Material(Shader.Find("Transparent/Cutout/Diffuse")); animation2.Father = dec; animation2.adaptate(); AutoAnimator anim = go.GetComponent <AutoAnimator>(); anim.registerEvent(ev); } }
public void ReceiveEvent(IGameEvent ev) { if (ev.Name == "event finished" && ev.getParameter("event") == waiting) { finished = true; if (Game.main) { Game.main.DeRegisterEventManager(this); } if (outParams != null) { foreach (var param in ev.Params) { outParams.Add(param, ev.getParameter(param)); } } } }
public override void ReceiveEvent(IGameEvent ev) { if (ev.Name == "ShowAnimation") { Decoration dec = (ev.getParameter("Objective") as GameObject).GetComponent <Decoration>(); GameObject animation = (GameObject)ev.getParameter("Animation"); GameObject go = (GameObject)GameObject.Instantiate(animation); Decoration animation2 = go.GetComponent <Decoration>(); animation2.GetComponent <Renderer>().sharedMaterial = new Material(Shader.Find("Transparent/Cutout/Diffuse")); animation2.Father = dec; animation2.adaptate(); AutoAnimator anim = go.GetComponent <AutoAnimator>(); anim.registerEvent(ev); } if (ev.Name == "show decoration animation") { Decoration dec = (ev.getParameter("objective") as GameObject).GetComponent <Decoration>(); GameObject go = GameObject.CreatePrimitive(PrimitiveType.Quad); Decoration decoration = go.AddComponent <Decoration>(); decoration.IsoDec = (IsoDecoration)ev.getParameter("animation"); decoration.GetComponent <Renderer>().sharedMaterial = new Material(Shader.Find("Transparent/Cutout/Diffuse")); decoration.Father = dec; decoration.Centered = true; decoration.adaptate(); decoration.SendMessage("Update"); AutoAnimator anim = go.AddComponent <AutoAnimator>(); anim.FrameSecuence = new int[8] { 0, 1, 2, 3, 4, 5, 6, 7 }; anim.FrameRate = 0.07f; anim.AutoDestroy = true; anim.Repeat = 1; anim.registerEvent(ev); } }
public void ReceiveEvent(IGameEvent ev) { if (ev.Name == "event finished" && ev.getParameter("event") == waiting) { finished = true; if (Game.main) { Game.main.DeRegisterEventManager(this); } } }
public void EventHappened(IGameEvent ge) { Debug.Log("Something happened: " + ge.Name); if (waitTillEventFinished) { if (ge.Name.ToLower() == "event finished" && ((IGameEvent)ge.getParameter("event")) == this.ge) { waitTillEventFinished = false; } } }