/*public static IList<IGameEntity> GetEntities(this IGameEntity entity, IGameTemplate aTemplate) * { * return entity.GetContentsContext().GetEntities(aTemplate); * }*/ public static IGameEntity GetEntity(this IGameEntity entity, long aId) { return(entity.GetContentsContext().GetEntity(aId)); }
public static IGameEntity GetEntity(this IGameEntity entity, string aName) { return(entity.GetContentsContext().GetEntity(aName)); }
public static bool RemoveEntity(this IGameEntity entity, IGameEntity aEntity) { return(entity.GetContentsContext().RemoveEntity(aEntity)); }
public static IList <IGameEntity> GetEntities(this IGameEntity entity) { return(entity.GetContentsContext().Entities); }
public static bool Contains(this IGameEntity entity, string aName) { return(entity.GetContentsContext().Contains(aName)); }
public static void AddEntities(this IGameEntity entity, IEnumerable <IGameEntity> entityList) { entity.GetContentsContext().AddEntities(entityList); }
public static bool Contains(this IGameEntity entity, long aId) { return(entity.GetContentsContext().Contains(aId)); }
public static bool Contains(this IGameEntity entity, IGameEntity aEntity) { return(entity.GetContentsContext().Contains(aEntity)); }
/*public static IGameEntity GetEntity(this IGameEntity entity, IGameTemplate aTemplate) * { * return entity.Contents.GetEntity(aTemplate); * }*/ public static int Count(this IGameEntity entity) { return(entity.GetContentsContext().Count); }
/// <summary> /// Attempts to locate the given name from the contents /// </summary> internal static IGameEntity FindEntity(IGameEntity entity, string name) { return(entity.GetContentsContext().GetEntity(name)); }
/// <summary> /// Attempts to locate the given name from inventory /// </summary> internal static IGameEntity FindEntityInInventory(IGameEntity biote, string name) { return(biote.GetContentsContext().Entities.Select(entity => entity as Item) .FirstOrDefault(item => item.CompareName(name))); }