private void HandleMessage(Message message) { ICommand command = m_commandManager.Parse( message.GetUserName(), (int)message.GetPlatform(), message.GetMessage(), message.GetTimestamp() ); if (command == null) { return; } if (command.feedbackUser) { m_input.SendFeedback(command); Message msg = new Message("Game Admin", command.response, Message.GetCurrentTimeUTC(), Platform.Game); //ChatAPI.SendMessageToEveryUsers(msg); ChatAPI.SendMessageToUser(message.GetUserName(), message.GetPlatform(), msg); } else { if (command.response == "!START") { List <string> playerList = new List <string>(m_commandManager.userDataBase.Keys); m_gameEngine.AssignFactionToPlayers(playerList); } string userId = (int)message.GetPlatform() + " " + message.GetUserName(); string formattedCommand = command.response.Substring(1).ToUpper(); m_gameEngine.GetCommandFromPlayer(userId, formattedCommand); } }