public RatingManager(GameSessions gameSessions, IUserDataAccessService userDataAccess, IGameDataRetrieveDataAccessService gameDataRetrieveDataAccessService) { _gameSessions = gameSessions; _userDataAccess = userDataAccess; _gameDataRetrieveDataAccessService = gameDataRetrieveDataAccessService; }
public NetworkGame(ILogger logger, IGameDataRetrieveDataAccessService gameDataRetrieveDataAccessService , IGameDataChangesNotifier gameDataChangesNotifier, string userId) { _logger = logger; _gameDataRetrieveDataAccessService = gameDataRetrieveDataAccessService; _gameDataChangesNotifier = gameDataChangesNotifier; _userId = userId; }