public SpellControls(IGameDataHandler dataHandler, ILogger logger) { this.dataHandler = dataHandler; this.logger = logger; InitializeComponent(); }
public MmoItemsControl(IGameDataHandler dataHandler, ILogger logger) { this.dataHandler = dataHandler; this.logger = logger; InitializeComponent(); }
public GameObjectControl(IGameDataHandler dataHandler, ILogger logger) { this.dataHandler = dataHandler; this.logger = logger; this.zones = new[] { 1, 2 }; InitializeComponent(); }
public NpcControl(IGameDataHandler dataHandler, ILogger logger) { this.dataHandler = dataHandler; this.logger = logger; this.zones = new short[] { 1, 2 }; this.itemsWindow = new frmItemsWindow(this.dataHandler, this.logger); this.possessiveItems = new HashSet <short>(); InitializeComponent(); }
public frmItemsWindow(IGameDataHandler gameData, ILogger logger) { this.gameData = gameData; this.items = gameData.MmoItems; this.logger = logger; InitializeComponent(); foreach (var item in this.items) { this.listBoxItems.Items.Add(item.Value); } }
public GameController() { _gameValidateHandler = new GameValidateHandler(); _gameDataHandler = new GameDataHandler(); }