public CBaseWindow(CBaseWindow inParent, string inName, NamedId inWindowType, Rect inBaseRect, IGUIRealization inGUIRealization, CWindowTypeDescrs window_type_descrs) { Id = ++_id_counter; WindowType = inWindowType; _window_type_descrs = window_type_descrs; SetParent(inParent); _params.Add(SWindowParamDescr.Name.Id, new CStringParam(inName)); _params.Add(SWindowParamDescr.Indent.Id, new CPVectorParam(new PVector2(inBaseRect.left, inBaseRect.top))); _params.Add(SWindowParamDescr.Shift.Id, new CPVectorParam(new PVector2())); _params.Add(SWindowParamDescr.Size.Id, new CPVectorParam(new PVector2(inBaseRect.Width, inBaseRect.Hight))); _gui_realization = inGUIRealization; _gui_realization.OnCreateWindow(this); }
public virtual void Dispose() { if (IsDisposed) { return; } _gui_realization.OnDeleteWindow(this); _gui_realization = null; var lst = new List <CBaseWindow>(_childs); lst.ForEach(w => w.Dispose()); if (Parent != null) { Parent.RemoveChild(this); } Parent = null; IsDisposed = true; }
public CGUIBuilder(IParserOwner inParserOwner, IGUIRealization inGUIRealization, Rect inBaseRect) { _parser = new CParserManager(inParserOwner); _gui_realization = inGUIRealization; _root = new CBaseWindow(null, "MainFrame", new NamedId(uint.MaxValue, "MainFrame"), inBaseRect, _gui_realization, _window_type_descrs); }