示例#1
0
 void Start()
 {
     health           = 100f; //TODO load these values from playerprefs later on
     armor            = 0f;
     fallDamageMinVel = Mathf.Sqrt(2 * normalGravity * fallDamageMinHeight);
     fallDamageMaxVel = Mathf.Sqrt(2 * normalGravity * fallDamageMaxHeight);
     gui = graphicalUserInterface.GetComponent <IGUI>();
     gui.SetMaxHealthValue(maxHealth);
     gui.SetMaxArmorValue(maxArmor);
     gui.UpdatePlayerHealthDisplay(health);
     gui.UpdatePlayerArmorDisplay(armor);
 }