示例#1
0
        private static string MakeTransitionString(this IFsmTransitionCondition cond)
        {
            string result;

            if (cond != null)
            {
                if (cond.Character.HasValue)
                {
                    result = cond.Character.ToString();
                }
                else if (cond.ClassTestOrNull != null)
                {
                    result = "class";
                }
                else
                {
                    result = "ε";
                }
            }
            else
            {
                result = "ε";
            }

            return(result);
        }
示例#2
0
        public IFsmTransition CreateTransition(IFsmState from, IFsmState to, IFsmTransitionCondition Condition)
        {
            if (from.Fsm != this)
            {
                throw new ArgumentException();
            }
            if (to.Fsm != this)
            {
                throw new ArgumentException();
            }

            var fromState = _states[from.Id];
            var toState   = _states[to.Id];

            if (fromState.IsDeleted || toState.IsDeleted)
            {
                throw new ArgumentException();
            }

            var transition = new FsmTransition(this, fromState, toState, Condition);

            fromState.RegisterOutTransition(transition);
            toState.RegisterInTransition(transition);

            _transitions.Add(transition);
            return(transition);
        }
示例#3
0
 public FsmTransition(Fsm owner, FsmState from, FsmState to, IFsmTransitionCondition Condition)//char? character, Func<char, bool> classTest,
 {
     _owner         = owner;
     this.FromState = from;
     this.ToState   = to;
     //this.Character = character;
     //this.IsDeleted = false;
     //this.ClassTest = classTest;
     this.Condition = Condition;
 }
示例#4
0
 public IFsmTransition Add(int from, int to, IFsmTransitionCondition Condition) // char? ch = null)
 {
     return(this.CreateTransition(_states[from], _states[to], Condition));      //CreateTransition(_states[from], _states[to], ch, null, null);
 }