public void NotifyPlayerNewCards(PokerEngine.Player player) { helper.NotifyPlayerNewCards(player); }
/// <summary> /// Updates the current client with the new cards drawn. /// </summary> /// <param name="player"> /// The player with the new updated cards /// </param> public void NotifyPlayerNewCards(Player player) { fiveCardHelper.NotifyPlayerNewCards(player); }
/// <summary> /// Updates the current client with the new cards drawn. /// </summary> /// <param name="player"> /// The player with the new updated cards /// </param> public virtual void NotifyPlayerNewCards(Player player) { helper.NotifyPlayerNewCards(player); }
/// <summary> /// Called by the engine to notify the player with the new cards /// </summary> /// <param name="curPlayer">The player with the new drawn cards</param> public void NotifyPlayerNewCards(Player curPlayer) { fiveCardConcreteClient.NotifyPlayerNewCards(curPlayer); }