public void Build(string modifier) { int iconSize = 50; int rows = DesignerFileable.GetRowCount(); int columns = DesignerFileable.GetColumnCount(); for (var i = 0; i < rows; i++) { for (var j = 0; j < columns; j++) { char part = (char)DesignerFileable.WhatsAt(i, j); switch (modifier) { case "New": DesignerView.NewButton(part, iconSize, rows, columns, i, j); break; case "Update": DesignerView.UpdateButton(part, i, j); break; } } } DesignerView.Show(); }
public void RestartGame() { GameView.Reset(); Game.Restart(); int rows = GameFileable.GetRowCount(); int cols = GameFileable.GetColumnCount(); BuildGameLevel(cols, rows); GameView.UpdateMoveCount(0); }
public void Save(string filename, IFileable callMeBackforDetails) { // sorry – you gotta do this string txt = ""; int column = callMeBackforDetails.GetColumnCount(); int row = callMeBackforDetails.GetRowCount(); // whatIsAs.WhatsAt(row, column); for (int r = 0; r < row; r++) { for (int c = 0; c < column; c++) { //txt += Convert.ToString(callMeBackforDetails.WhatsAt(r, c)); txt += callMeBackforDetails.WhatsAt(r, c).ToString(); if (c == (column - 1)) { txt += "\n"; } } } this.Converter.Compress(txt); string compressedLevel = this.Converter.Compressed; Saver.Save(filename, compressedLevel); }
protected void Builder(string modifier) { int count = 0; int iconSize = 50; int rows = GameFileable.GetRowCount(); int columns = GameFileable.GetColumnCount(); for (var i = 0; i < rows; i++) { for (var j = 0; j < columns; j++) { char part = (char)GameFileable.WhatsAt(i, j); switch (modifier) { case "New": GameView.NewButton(part, iconSize, rows, columns, i, j); //GameView.NewImage(part, iconSize, rows, columns, i, j); //GameView.NewDrawing(part, iconSize, rows, columns, i, j); //Element elt = new Element(count, part, iconSize, rows, columns, i, j); //GameView.SetElementData(elt); break; case "Update": GameView.UpdateButton(part, /*iconSize, rows, columns,*/ i, j); break; } count++; } } int moveCount = Game.GetMoveCount(); GameView.UpdateMoveCount(moveCount); GameView.Show(); }
public void BuilderTemp(string fileName, IFileable callBack) { string empty = ""; int rows = callBack.GetRowCount(); int columns = callBack.GetColumnCount(); for (int row = 0; row < rows; row++) { for (int column = 0; column < columns; column++) { char part = (char)callBack.WhatsAt(row, column); empty += part.ToString(); } empty += "\r\n"; } System.IO.File.WriteAllText(fileName, empty); }
public void Save(string filename, IFileable callMeBackforDetails) { StringBuilder builder = new StringBuilder(); int rows = callMeBackforDetails.GetRowCount(); int columns = callMeBackforDetails.GetColumnCount(); for (var i = 0; i < rows; i++) { for (var j = 0; j < columns; j++) { char part = (char)callMeBackforDetails.WhatsAt(i, j); builder.Append(part); } if (i < (rows - 1)) { builder.AppendLine(); } } RawString = builder.ToString(); Compress(); System.IO.File.WriteAllText(filename, CompressedString); }
public void Save(string file, IFileable callBack) { int rows = callBack.GetRowCount(); int columns = callBack.GetColumnCount(); StringBuilder level = new StringBuilder(); for (int i = 0; i < rows; i++) { for (int j = 0; j < columns; j++) { char part = (char)callBack.WhatsAt(i, j); level.Append(part); } if (i < (rows - 1)) { level.AppendLine(); } } RawString = level.ToString(); compress(); System.IO.File.WriteAllText(file, CompressedString); }
public int GetHeight() { return(DesignerFileable.GetRowCount()); }