public RectChangeState(ITileWorld parent, Rect affectedRect, IFeatureResolver applicableFeatures) : base(parent) { AffectedRect = affectedRect; ApplicableFeatures = applicableFeatures; _data = new int[affectedRect.Height, affectedRect.Width]; _changed = new bool[affectedRect.Height, affectedRect.Width]; }
public WorldUpdateInterface(TileWorld world, IFeatureResolver biome, IFeatureResolver landform, BetterTileMap biomeTileMap, BetterTileMap landformTileMap) : base(world) { _biomeResolver = biome; _landformResolver = landform; _biomeTileMap = biomeTileMap; _landformTileMap = landformTileMap; }
public DataIdentifier(IFeatureResolver resolver, IFeature feature, int index, int bits, WorldType worldTypes) { Resolver = resolver; Feature = feature; Index = index; Bits = bits; WorldTypes = worldTypes; }
public FeatureValueCollection(ICacheProvider cacheProvider, IFeatureResolver featureResolver, string applicationName) { _valueCollection = new ValueCollection <bool>((s) => { var key = $"Feature{applicationName}{s}"; return(cacheProvider.GetValue(key, () => featureResolver.Resolve(s, applicationName))); }); }
public void Setup() { _featureResolver = Substitute.For <IFeatureResolver>(); _featureResolver.Resolve("UseTestFunctionality", Arg.Any <string>()).Returns(true); _featureResolver.Resolve("Test1", Arg.Any <string>()).Returns(false); _featureResolver.Resolve("Test2", Arg.Any <string>()).Returns(false); Configuration.FeatureResolver = _featureResolver; Configuration.CacheProvider = new DefaultCacheProvider(new DefaultRetryPolicy(3), 0.0); }
public void Setup() { _featureResolver = Substitute.For<IFeatureResolver>(); _featureResolver.Resolve("UseTestFunctionality", Arg.Any<string>()).Returns(true); _featureResolver.Resolve("Test1", Arg.Any<string>()).Returns(false); _featureResolver.Resolve("Test2", Arg.Any<string>()).Returns(false); Configuration.FeatureResolver = _featureResolver; Configuration.CacheProvider = new DefaultCacheProvider(new DefaultRetryPolicy(3), 0.0); }
/// <summary> /// Creates a new instance of FeatureEvaluator. /// </summary> /// <param name="resolver">The underlying feature resolver.</param> /// <param name="sharedData">Any data that should be added to all features.</param> public FeatureEvaluator(IFeatureResolver resolver, IEnumerable <ISharedFeatureData> sharedData = null) { _resolver = resolver ?? throw new ArgumentNullException(nameof(resolver)); var sharedFeatureData = sharedData ?? Enumerable.Empty <ISharedFeatureData>(); _allData = new ConcurrentDictionary <string, object>(); foreach (var data in sharedFeatureData) { PopulateAllDataFrom(data); } }
public DataIdentifier(IFeatureResolver resolver, int index, int bits, WorldType worldTypes) : this(resolver, null, index, bits, worldTypes) { }
public void Register(IFeatureResolver resolver) { _features.Add(resolver); }