public ParticipantsController(IParticipantLogic paticipantLogic, IVisitSettingsLogic visitSettingLogic, IFacilityLogic facilityLogic, IVisitLogic visitLogic) { _paticipantLogic = paticipantLogic; _visitSettingLogic = visitSettingLogic; _facilityLogic = facilityLogic; _visitLogic = visitLogic; }
public ComputeAdjudicationJob() { _facilityLogic = Factory.CreateInstance <IFacilityLogic>(); _userName = GlobalConfigVariable.BackgroundUserNameForScheduleJob; //InitializeComponent(); ComputeBackgroundAdjudication(GlobalConfigVariable.ThreadCountForBackground); //(1); }
/// <summary> /// Initializes a new instance of the <see cref="AdjudicationEngine"/> class. /// </summary> public AdjudicationEngine(string connectionString) { _contractLogic = Factory.CreateInstance <IContractLogic>(connectionString, true); _contractRepository = Factory.CreateInstance <IContractRepository>(connectionString, true); _evaluateableClaimLogic = Factory.CreateInstance <IEvaluateableClaimLogic>(); //FIXED-2016-R2-S3 : initialize _facilityLogic into constructor _facilityLogic = Factory.CreateInstance <IFacilityLogic>(); _evaluateableClaimRepository = Factory.CreateInstance <IEvaluateableClaimRepository>(connectionString, true); _paymentResultLogic = Factory.CreateInstance <IPaymentResultLogic>(connectionString, true); _contractLogLogic = Factory.CreateInstance <IContractLogLogic>(connectionString, true); }
public AdjudicationEngine(IContractLogic contractLogic, IContractRepository contractRepository, IEvaluateableClaimLogic evaluateableClaimLogic, IEvaluateableClaimRepository evaluateableClaimRepository, IPaymentResultLogic paymentResultLogic, IContractLogLogic contractLogLogic, IFacilityLogic facilityLogic) { if (contractLogic != null) { _contractLogic = contractLogic; } if (contractRepository != null) { _contractRepository = contractRepository; } if (evaluateableClaimRepository != null) { _evaluateableClaimRepository = evaluateableClaimRepository; } if (evaluateableClaimLogic != null) { _evaluateableClaimLogic = evaluateableClaimLogic; } if (paymentResultLogic != null) { _paymentResultLogic = paymentResultLogic; } if (contractLogLogic != null) { _contractLogLogic = contractLogLogic; } if (facilityLogic != null) { _facilityLogic = facilityLogic; } }
public FacilitiesController(IFacilityLogic facilityLogic) { _facilityLogic = facilityLogic; }