public bool GetGrabStateUp(IF_VR_HandType handType) { var handData = HandDataManager.GetHandData(handType == IF_VR_HandType.Left ? ManusVR.SDK.Apollo.device_type_t.GLOVE_LEFT : ManusVR.SDK.Apollo.device_type_t.GLOVE_RIGHT); if (handData == null) { return(false); } return(handData.GetGrabStateUp()); }
public IEntity GetHandEntity(IF_VR_HandType type) { if (type == IF_VR_HandType.Left) { return(IF_VR_Steam_Player.instance.leftHand.gameObject.GetEntity()); } else if (type == IF_VR_HandType.Right) { return(IF_VR_Steam_Player.instance.rightHand.gameObject.GetEntity()); } return(null); }
public static SteamVR_Input_Sources ConvertTo(this IF_VR_HandType type) { if (type == IF_VR_HandType.Left) { return(SteamVR_Input_Sources.LeftHand); } else if (type == IF_VR_HandType.Right) { return(SteamVR_Input_Sources.RightHand); } return(SteamVR_Input_Sources.Any); }
public void SetInputSource(GameObject sourceGo, SteamVR_Input_Sources handType) { IF_VR_HandType type = IF_VR_HandType.Any; if (handType == SteamVR_Input_Sources.LeftHand) { type = IF_VR_HandType.Left; } else if (handType == SteamVR_Input_Sources.RightHand) { type = IF_VR_HandType.Right; } eventSystem.Publish(new IF_VR_Event_SetInputSource() { SourceEntity = sourceGo.GetEntity(), HandType = type }); }
void createGloveEntity(Transform parent, IF_VR_HandType handType) { string gloveName = "IF_VR_Glove" + handType.ToString(); var gloveGo = new GameObject(gloveName); var gloveWristGo = new GameObject(gloveName + "Wrist"); gameObjectTool.SetParentWithInit(gloveGo, parent); gameObjectTool.SetParentWithInit(gloveWristGo, gloveGo.transform); var pool = entityDatabase.GetCollection(); var gloveEntity = pool.CreateEntity(); gloveGo.LinkEntity(gloveEntity, pool); gloveEntity.AddComponent(new IF_VR_Glove_Hand() { Type = handType, Wrist = gloveWristGo.transform }); }
public IEntity GetHandTrackerEntity(IF_VR_HandType type) { IF_VR_Steam_Hand hand = null; if (type == IF_VR_HandType.Left) { hand = IF_VR_Steam_Player.instance.leftHand; } else if (type == IF_VR_HandType.Right) { hand = IF_VR_Steam_Player.instance.rightHand; } if (hand == null) { return(null); } return(hand.trackedObject.gameObject.GetEntity()); }