示例#1
0
        /// <summary>
        /// Return geometry for a particular representation item.
        /// </summary>
        /// <param name="shapeEditScope">The shape edit scope.</param>
        /// <param name="lcs">Local coordinate system for the geometry, without scale.</param>
        /// <param name="scaledLcs">Local coordinate system for the geometry, including scale, potentially non-uniform.</param>
        /// <param name="guid">The guid of an element for which represntation is being created.</param>
        /// <returns>The created geometry.</returns>
        protected override IList <GeometryObject> CreateGeometryInternal(
            IFCImportShapeEditScope shapeEditScope, Transform lcs, Transform scaledLcs, string guid)
        {
            if (Outer == null || Outer.Faces.Count == 0)
            {
                return(null);
            }

            Tuple <IList <GeometryObject>, bool> faceInfo = CollectFaces(shapeEditScope, lcs, scaledLcs, guid);

            IList <GeometryObject> geomObjs = faceInfo.Item1;

            if (geomObjs == null || geomObjs.Count == 0)
            {
                if (faceInfo.Item2) // canRevertToMesh
                {
                    using (IFCImportShapeEditScope.BuildPreferenceSetter setter =
                               new IFCImportShapeEditScope.BuildPreferenceSetter(shapeEditScope, IFCImportShapeEditScope.BuildPreferenceType.AnyMesh))
                    {
                        faceInfo = CollectFaces(shapeEditScope, lcs, scaledLcs, guid);
                        geomObjs = faceInfo.Item1;
                    }
                }
            }

            if (geomObjs == null || geomObjs.Count == 0)
            {
                // Couldn't use fallback, or fallback didn't work.
                Importer.TheLog.LogWarning(Id, "Couldn't create any geometry.", false);
                return(null);
            }

            return(geomObjs);
        }
        /// <summary>
        /// Return geometry for a particular representation item.
        /// </summary>
        /// <param name="shapeEditScope">The geometry creation scope.</param>
        /// <param name="lcs">Local coordinate system for the geometry, without scale.</param>
        /// <param name="scaledLcs">Local coordinate system for the geometry, including scale, potentially non-uniform.</param>
        /// <param name="guid">The guid of an element for which represntation is being created.</param>
        /// <returns>The created geometry.</returns>
        public IList <GeometryObject> CreateGeometry(
            IFCImportShapeEditScope shapeEditScope, Transform lcs, Transform scaledLcs, string guid)
        {
            IList <GeometryObject> firstSolids = FirstOperand.CreateGeometry(shapeEditScope, lcs, scaledLcs, guid);

            if (firstSolids != null)
            {
                foreach (GeometryObject potentialSolid in firstSolids)
                {
                    if (!(potentialSolid is Solid))
                    {
                        Importer.TheLog.LogError((FirstOperand as IFCRepresentationItem).Id, "Can't perform Boolean operation on a Mesh.", false);
                        return(firstSolids);
                    }
                }
            }

            IList <GeometryObject> secondSolids = null;

            if (SecondOperand != null)
            {
                try
                {
                    using (IFCImportShapeEditScope.BuildPreferenceSetter setter =
                               new IFCImportShapeEditScope.BuildPreferenceSetter(shapeEditScope, IFCImportShapeEditScope.BuildPreferenceType.ForceSolid))
                    {
                        // Before we process the second operand, we are going to see if there is a uniform material set for the first operand
                        // (corresponding to the solid in the Boolean operation).  We will try to suggest the same material for the voids to avoid arbitrary
                        // setting of material information for the cut faces.
                        IFCStyledItem firstOperandStyledItem = GetStyledItemFromOperand(FirstOperand as IFCRepresentationItem);
                        using (IFCImportShapeEditScope.IFCMaterialStack stack =
                                   new IFCImportShapeEditScope.IFCMaterialStack(shapeEditScope, firstOperandStyledItem, null))
                        {
                            secondSolids = SecondOperand.CreateGeometry(shapeEditScope, lcs, scaledLcs, guid);
                        }
                    }
                }
                catch (Exception ex)
                {
                    // We will allow something to be imported, in the case where the second operand is invalid.
                    // If the first (base) operand is invalid, we will still fail the import of this solid.
                    if (SecondOperand is IFCRepresentationItem)
                    {
                        Importer.TheLog.LogError((SecondOperand as IFCRepresentationItem).Id, ex.Message, false);
                    }
                    else
                    {
                        throw ex;
                    }
                    secondSolids = null;
                }
            }

            IList <GeometryObject> resultSolids = null;

            if (firstSolids == null)
            {
                resultSolids = secondSolids;
            }
            else if (secondSolids == null || BooleanOperator == null)
            {
                if (BooleanOperator == null)
                {
                    Importer.TheLog.LogError(Id, "Invalid BooleanOperationsType.", false);
                }
                resultSolids = firstSolids;
            }
            else
            {
                BooleanOperationsType booleanOperationsType = BooleanOperationsType.Difference;
                switch (BooleanOperator)
                {
                case IFCBooleanOperator.Difference:
                    booleanOperationsType = BooleanOperationsType.Difference;
                    break;

                case IFCBooleanOperator.Intersection:
                    booleanOperationsType = BooleanOperationsType.Intersect;
                    break;

                case IFCBooleanOperator.Union:
                    booleanOperationsType = BooleanOperationsType.Union;
                    break;

                default:
                    Importer.TheLog.LogError(Id, "Invalid BooleanOperationsType.", true);
                    break;
                }

                resultSolids = new List <GeometryObject>();
                foreach (GeometryObject firstSolid in firstSolids)
                {
                    Solid resultSolid = (firstSolid as Solid);

                    int secondId = (SecondOperand == null) ? -1 : (SecondOperand as IFCRepresentationItem).Id;
                    XYZ suggestedShiftDirection = (SecondOperand == null) ? null : SecondOperand.GetSuggestedShiftDirection(lcs);
                    foreach (GeometryObject secondSolid in secondSolids)
                    {
                        resultSolid = IFCGeometryUtil.ExecuteSafeBooleanOperation(Id, secondId, resultSolid, secondSolid as Solid, booleanOperationsType, suggestedShiftDirection);
                        if (resultSolid == null)
                        {
                            break;
                        }
                    }

                    if (resultSolid != null)
                    {
                        resultSolids.Add(resultSolid);
                    }
                }
            }

            return(resultSolids);
        }
示例#3
0
        /// <summary>
        /// Return geometry for a particular representation item.
        /// </summary>
        /// <param name="shapeEditScope">The shape edit scope.</param>
        /// <param name="lcs">Local coordinate system for the geometry, without scale.</param>
        /// <param name="scaledLcs">Local coordinate system for the geometry, including scale, potentially non-uniform.</param>
        /// <param name="guid">The guid of an element for which represntation is being created.</param>
        /// <returns>The created geometry.</returns>
        protected override IList <GeometryObject> CreateGeometryInternal(
            IFCImportShapeEditScope shapeEditScope, Transform lcs, Transform scaledLcs, string guid)
        {
            if (Outer == null || Outer.Faces.Count == 0)
            {
                return(null);
            }

            IList <GeometryObject> geomObjs = null;
            bool canRevertToMesh            = false;

            using (BuilderScope bs = shapeEditScope.InitializeBuilder(IFCShapeBuilderType.TessellatedShapeBuilder))
            {
                TessellatedShapeBuilderScope tsBuilderScope = bs as TessellatedShapeBuilderScope;

                tsBuilderScope.StartCollectingFaceSet();
                Outer.CreateShape(shapeEditScope, lcs, scaledLcs, guid);

                if (tsBuilderScope.CreatedFacesCount == Outer.Faces.Count)
                {
                    geomObjs = tsBuilderScope.CreateGeometry(guid);
                }

                canRevertToMesh = tsBuilderScope.CanRevertToMesh();
            }


            if (geomObjs == null || geomObjs.Count == 0)
            {
                if (canRevertToMesh)
                {
                    using (IFCImportShapeEditScope.BuildPreferenceSetter setter =
                               new IFCImportShapeEditScope.BuildPreferenceSetter(shapeEditScope, IFCImportShapeEditScope.BuildPreferenceType.AnyMesh))
                    {
                        using (BuilderScope newBuilderScope = shapeEditScope.InitializeBuilder(IFCShapeBuilderType.TessellatedShapeBuilder))
                        {
                            TessellatedShapeBuilderScope newTsBuilderScope = newBuilderScope as TessellatedShapeBuilderScope;
                            // Let's see if we can loosen the requirements a bit, and try again.
                            newTsBuilderScope.StartCollectingFaceSet();

                            Outer.CreateShape(shapeEditScope, lcs, scaledLcs, guid);

                            // This needs to be in scope so that we keep the mesh tolerance for vertices.
                            if (newTsBuilderScope.CreatedFacesCount != 0)
                            {
                                if (newTsBuilderScope.CreatedFacesCount != Outer.Faces.Count)
                                {
                                    Importer.TheLog.LogWarning
                                        (Outer.Id, "Processing " + newTsBuilderScope.CreatedFacesCount + " valid faces out of " + Outer.Faces.Count + " total.", false);
                                }

                                geomObjs = newTsBuilderScope.CreateGeometry(guid);
                            }
                        }
                    }
                }
            }

            if (geomObjs == null || geomObjs.Count == 0)
            {
                // Couldn't use fallback, or fallback didn't work.
                Importer.TheLog.LogWarning(Id, "Couldn't create any geometry.", false);
                return(null);
            }

            return(geomObjs);
        }
示例#4
0
        /// <summary>
        /// Return geometry for a particular representation item.
        /// </summary>
        /// <param name="shapeEditScope">The shape edit scope.</param>
        /// <param name="lcs">Local coordinate system for the geometry, without scale.</param>
        /// <param name="scaledLcs">Local coordinate system for the geometry, including scale, potentially non-uniform.</param>
        /// <param name="guid">The guid of an element for which represntation is being created.</param>
        /// <returns>The created geometry.</returns>
        /// <remarks>As this doesn't inherit from IfcSolidModel, this is a non-virtual CreateSolid function.</remarks>
        protected IList <GeometryObject> CreateGeometry(
            IFCImportShapeEditScope shapeEditScope, Transform lcs, Transform scaledLcs, string guid)
        {
            if (Shells.Count == 0)
            {
                return(null);
            }

            IList <GeometryObject> geomObjs = null;
            int numExpectedFaces            = 0;

            foreach (IFCConnectedFaceSet faceSet in Shells)
            {
                numExpectedFaces += faceSet.Faces.Count;
            }

            // We are going to start by trying to create a Solid, even if we are passed a shell-based model, since we can frequently
            // do so.  However, if we have even one missing face, we'll loosen the requirements and revert to mesh only.
            for (int pass = 0; pass < 2; pass++)
            {
                IFCImportShapeEditScope.BuildPreferenceType target =
                    (pass == 0) ? IFCImportShapeEditScope.BuildPreferenceType.AnyGeometry : IFCImportShapeEditScope.BuildPreferenceType.AnyMesh;
                using (IFCImportShapeEditScope.BuildPreferenceSetter setter =
                           new IFCImportShapeEditScope.BuildPreferenceSetter(shapeEditScope, target))
                {
                    using (BuilderScope bs = shapeEditScope.InitializeBuilder(IFCShapeBuilderType.TessellatedShapeBuilder))
                    {
                        TessellatedShapeBuilderScope tsBuilderScope = shapeEditScope.BuilderScope as TessellatedShapeBuilderScope;

                        tsBuilderScope.StartCollectingFaceSet();

                        foreach (IFCConnectedFaceSet faceSet in Shells)
                        {
                            faceSet.CreateShape(shapeEditScope, lcs, scaledLcs, guid);
                        }

                        // If we are on our first pass, try again.  If we are on our second pass, warn and create the best geometry we can.
                        if (tsBuilderScope.CreatedFacesCount != numExpectedFaces)
                        {
                            if (pass == 0)
                            {
                                continue;
                            }

                            Importer.TheLog.LogWarning
                                (Id, "Processing " + tsBuilderScope.CreatedFacesCount + " valid faces out of " + numExpectedFaces + " total.", false);
                        }

                        geomObjs = tsBuilderScope.CreateGeometry(guid);

                        WarnOnTooFewCreatedFaces(geomObjs, numExpectedFaces);

                        break;
                    }
                }
            }

            if (geomObjs == null || geomObjs.Count == 0)
            {
                if (numExpectedFaces != 0)
                {
                    Importer.TheLog.LogError
                        (Id, "No valid geometry found.  This may be due to slivery triangles or other similar geometric issues.", false);
                    return(null);
                }
            }

            return(geomObjs);
        }