private void _SetEquipment(IEquipmentNotifier obj) { _Equipment.Set(obj); if (_InventoryController != null) { _InventoryController.Refresh(); } }
private void EquipmentNotifierProviderOnSupply(IEquipmentNotifier equipment_notifier) { _ReleaseNotifier(); _Notifier = equipment_notifier; _Notifier.RemoveEvent += _RemoveItem; _Notifier.AddEvent += _AddEvent; }
private void EquipmentNotifierProviderOnSupply(IEquipmentNotifier equipment_notifier) { _ReleaseNotifier(); _Notifier = equipment_notifier; _Notifier.RemoveEvent += _RemoveItem; _Notifier.AddEvent += _AddEvent; }
private void _ClearEquipment(IEquipmentNotifier obj) { _Equipment.Clear(); }
private void _ClearEquipment(IEquipmentNotifier obj) { _Equipment.Clear(); }
private void _SetEquipment(IEquipmentNotifier obj) { _Equipment.Set(obj); if (_InventoryController != null) _InventoryController.Refresh(); }