public virtual void Send(IEnsureSend player, byte[] data) { player.EnsureSend(data); }
public virtual void Send(IEnsureSend player, byte[] data) { player.EnsureSend(data); }
public virtual void Send(IEnsureSend player, byte[] data) { player.EnsureSend(data); }
public virtual void Send(IEnsureSend player, byte[] data) { player.EnsureSend(data); }