public override void MakeShip() { Console.WriteLine($"Making enemy ship {GetName()}"); weapon = shipFactory.AddESGun(); engine = shipFactory.AddESEngine(); }
public override void MakeShip() { Debug.Log("Making enemy ship " + name); weapon = factory.AddESGun(); engine = factory.AddESEngine(); }
public override void MakeShip() { Console.WriteLine("Making enemy ship " + name); weapon = factory.AddESGun(); engine = factory.AddESEngine(); }