void OnEndDragForParent(PointerEventData eventData, IEndDragHandler parent) { if (null != parent) { parent.OnEndDrag(eventData); } }
void Awake() { dragHandler = target as IDragHandler; endDragHandler = target as IEndDragHandler; beginDragHandler = target as IBeginDragHandler; pointerClickHandler = target as IPointerClickHandler; }
public void Setup() { if (Scroll == null) { Scroll = GetComponentInParent <ScrollRect>(); } scrollviewParentIDragHandler = Scroll; scrollviewParentIBeginDragHandler = Scroll; scrollviewParentIEndDragHandler = Scroll; }
private void EndDrag() { if (dragEndHandler != null) { var pointerData = new PointerEventData(EvSystem); pointerData.position = transform.position; dragEndHandler.OnEndDrag(pointerData); } dragEndHandler = null; dragHandler = null; }
private void Execute(IEndDragHandler handler, BaseEventData eventData) { var go = (handler as Component).gameObject; Debug.LogWarning("IEndDragHandler : " + go.name); OnEvent(handler, eventData); if (SkipSendTouch) { return; } handler.OnEndDrag(ExecuteEvents.ValidateEventData <PointerEventData>(eventData)); }
public bool FindAndStoreNestedParent() { initializePotentialDragHandler = null; beginDragHandler = null; dragHandler = null; endDragHandler = null; var tr = _Adapter.transform; // Find the first parent that implements all of the interfaces while ((tr = tr.parent) && initializePotentialDragHandler == null) { initializePotentialDragHandler = tr.GetComponent(typeof(IInitializePotentialDragHandler)) as IInitializePotentialDragHandler; if (initializePotentialDragHandler == null) { continue; } beginDragHandler = initializePotentialDragHandler as IBeginDragHandler; if (beginDragHandler == null) { initializePotentialDragHandler = null; continue; } dragHandler = initializePotentialDragHandler as IDragHandler; if (dragHandler == null) { initializePotentialDragHandler = null; beginDragHandler = null; continue; } endDragHandler = initializePotentialDragHandler as IEndDragHandler; if (endDragHandler == null) { initializePotentialDragHandler = null; beginDragHandler = null; dragHandler = null; continue; } } _SearchedAtLeastOnce = true; return(initializePotentialDragHandler != null); }
public virtual void OnEndDrag(PointerEventData data) { this.m_DragMove = false; if (this.HasEvent((EventTriggerType)14)) { this.Send((EventTriggerType)14, data.get_position()); } if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.syncEvent, (UnityEngine.Object)null)) { return; } IEndDragHandler component = (IEndDragHandler)this.syncEvent.GetComponent <IEndDragHandler>(); if (component == null) { return; } component.OnEndDrag(data); }
public static int OnEndDrag(IntPtr l) { int result; try { IEndDragHandler endDragHandler = (IEndDragHandler)LuaObject.checkSelf(l); PointerEventData eventData; LuaObject.checkType <PointerEventData>(l, 2, out eventData); endDragHandler.OnEndDrag(eventData); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
private void GetDraggable() { var pointerData = new PointerEventData(EvSystem); pointerData.position = transform.position; EvSystem.RaycastAll(pointerData, raycastResults); foreach (var result in raycastResults) { dragHandler = result.gameObject.GetComponentInParent <IDragHandler>(); if (dragHandler != null) { dragEndHandler = result.gameObject.GetComponentInParent <IEndDragHandler>(); result.gameObject.GetComponentInParent <IBeginDragHandler>().OnBeginDrag(pointerData); result.gameObject.GetComponentInParent <IInitializePotentialDragHandler>().OnInitializePotentialDrag(pointerData); dragHandler.OnDrag(pointerData); return; } } }
private static void Execute(IEndDragHandler handler, BaseEventData eventData) { handler.OnEndDrag(ValidateEventData <PointerEventData>(eventData)); }
public void FindAndStoreNestedParent() { parentInitializePotentialDragHandler = null; parentBeginDragHandler = null; parentDragHandler = null; parentEndDragHandler = null; parentScrollHandler = null; var tr = _Adapter.transform; // Find the first parent that implements all of the interfaces while ((tr = tr.parent) && parentInitializePotentialDragHandler == null) { parentInitializePotentialDragHandler = tr.GetComponent(typeof(IInitializePotentialDragHandler)) as IInitializePotentialDragHandler; if (parentInitializePotentialDragHandler == null) { continue; } parentBeginDragHandler = parentInitializePotentialDragHandler as IBeginDragHandler; if (parentBeginDragHandler == null) { parentInitializePotentialDragHandler = null; continue; } parentDragHandler = parentInitializePotentialDragHandler as IDragHandler; if (parentDragHandler == null) { parentInitializePotentialDragHandler = null; parentBeginDragHandler = null; continue; } parentEndDragHandler = parentInitializePotentialDragHandler as IEndDragHandler; if (parentEndDragHandler == null) { parentInitializePotentialDragHandler = null; parentBeginDragHandler = null; parentDragHandler = null; continue; } } if (parentInitializePotentialDragHandler == null) { // Search for the scroll handler separately, if no drag handlers present tr = _Adapter.transform; while ((tr = tr.parent) && parentScrollHandler == null) { parentScrollHandler = tr.GetComponent(typeof(IScrollHandler)) as IScrollHandler; } } else { // Only allow the scroll handler to be taken from the drag handler, if any, so all handlers will come from the same object parentScrollHandler = parentInitializePotentialDragHandler as IScrollHandler; } _SearchedAtLeastOnce = true; }