public static IEnumerator BuildNearestUpdate(IEditorWorkProgressShower winprog) { var outputDir = "EditorOutput/Build/"; var seldir = outputDir; string dirUpdateRoot = ""; string dirUpdateLast = ""; string dirUpdateThis = ""; var regex = new System.Text.RegularExpressions.Regex(@"\d{6}_\d{6}"); var subdirs = Directory.GetDirectories(seldir, "*", SearchOption.AllDirectories); var subdirs2 = from subdir in subdirs where regex.IsMatch(Path.GetFileName(subdir)) orderby subdir descending select subdir; if (subdirs2.Count() > 1) { dirUpdateRoot = Path.GetDirectoryName(subdirs2.First()); dirUpdateThis = subdirs2.First(); dirUpdateLast = subdirs2.Skip(1).First(); var work = BuildAllUpdateWork(dirUpdateLast + "/whole", dirUpdateThis + "/whole", dirUpdateThis + "/update", winprog); if (work != null) { while (work.MoveNext()) { if (winprog != null) { yield return work.Current; } } } } }
public static IEnumerator GenerateBuildWorkAsync(Dictionary <string, CapsResBuildWork> result, IList <string> assets, IEditorWorkProgressShower winprog, IList <IResBuilderEx> runOnceExBuilder) { var logger = new EditorWorkProgressLogger() { Shower = winprog }; logger.Log("(Start) Generate Build Work."); if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } if (result == null) { logger.Log("(Error) You have to provide container to retrive the result."); yield break; } result.Clear(); if (assets == null) { logger.Log("(Option) Get All Assets."); assets = AssetDatabase.GetAllAssetPaths(); if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } } if (assets != null) { List <IResBuilderEx> allExBuilders = new List <IResBuilderEx>(ResBuilderEx); if (runOnceExBuilder != null) { allExBuilders.AddRange(runOnceExBuilder); } Dictionary <string, Dictionary <string, List <string> > > mod2build = new Dictionary <string, Dictionary <string, List <string> > >(); Dictionary <string, Dictionary <string, CapsResManifest> > mod2mani = new Dictionary <string, Dictionary <string, CapsResManifest> >(); for (int i = 0; i < assets.Count; ++i) { if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var asset = assets[i]; logger.Log(asset); if (string.IsNullOrEmpty(asset)) { logger.Log("Empty Path."); continue; } if (System.IO.Directory.Exists(asset)) { logger.Log("Folder."); continue; } if (CapsResInfoEditor.IsAssetScript(asset)) { logger.Log("Script."); continue; } string mod = null; string opmod = null; string dist = null; string norm = asset; bool inPackage = false; if (asset.StartsWith("Assets/Mods/") || (inPackage = asset.StartsWith("Packages/"))) { string sub; if (inPackage) { sub = asset.Substring("Packages/".Length); } else { sub = asset.Substring("Assets/Mods/".Length); } var index = sub.IndexOf('/'); if (index < 0) { logger.Log("Cannot Parse Module."); continue; } mod = sub.Substring(0, index); if (inPackage) { mod = CapsModEditor.GetPackageModName(mod); } if (string.IsNullOrEmpty(mod)) { logger.Log("Empty Module."); continue; } sub = sub.Substring(index + 1); if (!sub.StartsWith("CapsRes/")) { logger.Log("Should Ignore This Asset."); continue; } var moddesc = ResManager.GetDistributeDesc(mod); bool isMainPackage = inPackage && !CapsModEditor.ShouldTreatPackageAsMod(CapsModEditor.GetPackageName(mod)); if (moddesc == null || moddesc.InMain || isMainPackage) { mod = ""; if (moddesc != null && moddesc.IsOptional && !isMainPackage) { opmod = moddesc.Mod; } } sub = sub.Substring("CapsRes/".Length); norm = sub; if (sub.StartsWith("dist/")) { sub = sub.Substring("dist/".Length); index = sub.IndexOf('/'); if (index > 0) { dist = sub.Substring(0, index); norm = sub.Substring(index + 1); } } } else { if (asset.StartsWith("Assets/CapsRes/")) { mod = ""; var sub = asset.Substring("Assets/CapsRes/".Length); norm = sub; if (sub.StartsWith("dist/")) { sub = sub.Substring("dist/".Length); var index = sub.IndexOf('/'); if (index > 0) { dist = sub.Substring(0, index); norm = sub.Substring(index + 1); } } } else { logger.Log("Should Ignore This Asset."); continue; } } if (string.IsNullOrEmpty(norm)) { logger.Log("Normallized Path Empty."); continue; } mod = mod ?? ""; dist = dist ?? ""; logger.Log("Mod " + mod + "; Dist " + dist + "; Norm " + norm); Dictionary <string, List <string> > builds; if (!mod2build.TryGetValue(mod, out builds)) { builds = new Dictionary <string, List <string> >(); mod2build[mod] = builds; } Dictionary <string, CapsResManifest> manis; if (!mod2mani.TryGetValue(opmod ?? mod, out manis)) { manis = new Dictionary <string, CapsResManifest>(); mod2mani[opmod ?? mod] = manis; } CapsResManifest mani; if (!manis.TryGetValue(dist, out mani)) { mani = new CapsResManifest(); mani.MFlag = opmod ?? mod; mani.DFlag = dist; if (opmod != null) { mani.InMain = true; } manis[dist] = mani; } string bundle = null; bool shouldWriteBRef = false; for (int j = 0; j < allExBuilders.Count; ++j) { bundle = allExBuilders[j].FormatBundleName(asset, opmod ?? mod, dist, norm); if (bundle != null) { break; } } if (bundle == null) { bundle = FormatBundleName(asset, opmod ?? mod, dist, norm); } else { shouldWriteBRef = true; } List <string> build; if (!builds.TryGetValue(bundle, out build)) { build = new List <string>(); builds[bundle] = build; } build.Add(asset); var node = mani.AddOrGetItem(asset); for (int j = 0; j < allExBuilders.Count; ++j) { if (allExBuilders[j].CreateItem(node)) { break; } } if (node.Item == null) { var item = new CapsResManifestItem(node); if (asset.EndsWith(".prefab")) { item.Type = (int)CapsResManifestItemType.Prefab; } else if (asset.EndsWith(".unity")) { item.Type = (int)CapsResManifestItemType.Scene; } else { item.Type = (int)CapsResManifestItemType.Normal; } if (shouldWriteBRef) { item.BRef = bundle; } node.Item = item; } for (int j = 0; j < allExBuilders.Count; ++j) { allExBuilders[j].ModifyItem(node.Item); } } if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } logger.Log("(Phase) Combine the final result."); foreach (var kvpbuild in mod2build) { var mod = kvpbuild.Key; var builds = kvpbuild.Value; CapsResBuildWork work = new CapsResBuildWork(); if (mod == "") { List <CapsResManifest> manis = new List <CapsResManifest>(mod2mani[mod].Values); foreach (var kvpmm in mod2mani) { if (!mod2build.ContainsKey(kvpmm.Key)) { manis.AddRange(kvpmm.Value.Values); } } work.Manifests = manis.ToArray(); } else { work.Manifests = mod2mani[mod].Values.ToArray(); } work.ABs = new AssetBundleBuild[builds.Count]; int index = 0; foreach (var kvpbundle in builds) { var bundleName = kvpbundle.Key; var bundleAssets = kvpbundle.Value; AssetBundleBuild build = new AssetBundleBuild(); build.assetBundleName = kvpbundle.Key; build.assetNames = kvpbundle.Value.ToArray(); for (int j = 0; j < allExBuilders.Count; ++j) { allExBuilders[j].GenerateBuildWork(bundleName, bundleAssets, ref build, work, index); } work.ABs[index++] = build; } result[mod] = work; } } logger.Log("(Done) Generate Build Work."); }
public static IEnumerator BuildResAsync(IList <string> assets, IEditorWorkProgressShower winprog, IList <IResBuilderEx> runOnceExBuilder) { bool isDefaultBuild = assets == null; var logger = new EditorWorkProgressLogger() { Shower = winprog }; bool shouldCreateBuildingParams = BuildingParams == null; BuildingParams = BuildingParams ?? ResBuilderParams.Create(); var timetoken = BuildingParams.timetoken; var makezip = BuildingParams.makezip; string outputDir = "Latest"; if (!isDefaultBuild) { outputDir = timetoken + "/build"; } outputDir = "EditorOutput/Build/" + outputDir; System.IO.StreamWriter swlog = null; try { System.IO.Directory.CreateDirectory(outputDir + "/log/"); swlog = new System.IO.StreamWriter(outputDir + "/log/ResBuildLog.txt", false, System.Text.Encoding.UTF8); } catch (Exception e) { Debug.Log(e); } EditorApplication.LockReloadAssemblies(); List <IResBuilderEx> allExBuilders = new List <IResBuilderEx>(ResBuilderEx); if (runOnceExBuilder != null) { allExBuilders.AddRange(runOnceExBuilder); } Application.LogCallback LogToFile = (message, stack, logtype) => { swlog.WriteLine(message); swlog.Flush(); }; if (swlog != null) { Application.logMessageReceived += LogToFile; } for (int i = 0; i < allExBuilders.Count; ++i) { allExBuilders[i].Prepare(outputDir); } bool cleanupDone = false; Action BuilderCleanup = () => { if (!cleanupDone) { logger.Log("(Phase) Build Res Cleaup."); cleanupDone = true; for (int i = 0; i < allExBuilders.Count; ++i) { allExBuilders[i].Cleanup(); } logger.Log("(Done) Build Res Cleaup."); if (swlog != null) { Application.logMessageReceived -= LogToFile; swlog.Flush(); swlog.Dispose(); if (isDefaultBuild) { var logdir = "EditorOutput/Build/" + timetoken + "/log/"; System.IO.Directory.CreateDirectory(logdir); System.IO.File.Copy(outputDir + "/log/ResBuildLog.txt", logdir + "ResBuildLog.txt", true); } } if (shouldCreateBuildingParams) { BuildingParams = null; } EditorApplication.UnlockReloadAssemblies(); } }; if (winprog != null) { winprog.OnQuit += BuilderCleanup; } try { logger.Log("(Start) Build Res."); if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } //logger.Log("(Phase) Ex Full Build System."); //for (int i = 0; i < allExBuilders.Count; ++i) //{ // IEnumerator exwork = allExBuilders[i].CustomBuild(); // if (exwork != null) // { // while (exwork.MoveNext()) // { // if (winprog != null) // { // yield return exwork.Current; // } // } // } // if (winprog != null && AsyncWorkTimer.Check()) yield return null; //} // Generate Build Work Dictionary <string, CapsResBuildWork> works = new Dictionary <string, CapsResBuildWork>(); var work = GenerateBuildWorkAsync(works, assets, winprog, runOnceExBuilder); while (work.MoveNext()) { if (winprog != null) { yield return(work.Current); } } logger.Log("(Phase) Write Manifest."); var managermod = CapsEditorUtils.__MOD__; var manidir = "Assets/Mods/" + managermod + "/Build/"; System.IO.Directory.CreateDirectory(manidir); List <AssetBundleBuild> listManiBuilds = new List <AssetBundleBuild>(); HashSet <string> maniFileNames = new HashSet <string>(); foreach (var kvp in works) { foreach (var mani in kvp.Value.Manifests) { var mod = mani.MFlag; var dist = mani.DFlag; if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } logger.Log("Mod " + mod + "; Dist " + dist); var dmani = CapsResManifest.Save(mani); var filename = "m-" + mod + "-d-" + dist; var manipath = manidir + filename + ".m.asset"; AssetDatabase.CreateAsset(dmani, manipath); maniFileNames.Add(filename.ToLower()); listManiBuilds.Add(new AssetBundleBuild() { assetBundleName = filename + ".m.ab", assetNames = new[] { manipath } }); } } logger.Log("(Phase) Build Manifest."); if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var buildopt = BuildAssetBundleOptions.DeterministicAssetBundle | BuildAssetBundleOptions.ChunkBasedCompression; BuildTarget buildtar = EditorUserBuildSettings.activeBuildTarget; var outmanidir = outputDir + "/res/mani"; System.IO.Directory.CreateDirectory(outmanidir); BuildPipeline.BuildAssetBundles(outmanidir, listManiBuilds.ToArray(), buildopt, buildtar); logger.Log("(Phase) Delete Unused Manifest."); if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var manifiles = PlatDependant.GetAllFiles(outmanidir); for (int i = 0; i < manifiles.Length; ++i) { var file = manifiles[i]; if (file.EndsWith(".m.ab")) { var filename = file.Substring(outmanidir.Length + 1, file.Length - outmanidir.Length - 1 - ".m.ab".Length); if (!maniFileNames.Contains(filename)) { PlatDependant.DeleteFile(file); PlatDependant.DeleteFile(file + ".manifest"); } } } logger.Log("(Phase) Real Build."); foreach (var kvp in works) { var mod = kvp.Key; var abs = kvp.Value.ABs; logger.Log("Mod " + mod); if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var dest = outputDir + "/res"; if (!string.IsNullOrEmpty(mod)) { dest += "/mod/" + mod; } System.IO.Directory.CreateDirectory(dest); // delete the unused ab HashSet <string> buildFiles = new HashSet <string>(); for (int i = 0; i < abs.Length; ++i) { if (!kvp.Value.ForceRefreshABs.Contains(i)) { if (string.IsNullOrEmpty(abs[i].assetBundleVariant)) { buildFiles.Add(abs[i].assetBundleName.ToLower()); } else { buildFiles.Add(abs[i].assetBundleName.ToLower() + "." + abs[i].assetBundleVariant.ToLower()); } } } var files = System.IO.Directory.GetFiles(dest); for (int i = 0; i < files.Length; ++i) { var file = files[i]; if (!file.EndsWith(".ab")) { var sub = System.IO.Path.GetFileName(file); var split = sub.LastIndexOf(".ab."); if (split < 0) { continue; } var ext = sub.Substring(split + ".ab.".Length); if (ext.Contains(".")) { continue; } if (ext == "manifest") { continue; } } { var fileName = System.IO.Path.GetFileName(file); if (!buildFiles.Contains(fileName)) { PlatDependant.DeleteFile(file); PlatDependant.DeleteFile(file + ".manifest"); } } } BuildPipeline.BuildAssetBundles(dest, abs, buildopt, buildtar); } logger.Log("(Phase) Delete Mod Folder Not Built."); var outmoddir = outputDir + "/res/mod/"; if (System.IO.Directory.Exists(outmoddir)) { var builtMods = new HashSet <string>(works.Keys); var allModFolders = System.IO.Directory.GetDirectories(outmoddir); int deletedModFolderCnt = 0; for (int i = 0; i < allModFolders.Length; ++i) { if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var modfolder = allModFolders[i]; logger.Log(modfolder); var mod = modfolder.Substring(outmoddir.Length); if (!builtMods.Contains(mod)) { System.IO.Directory.Delete(modfolder, true); ++deletedModFolderCnt; } } if (deletedModFolderCnt == allModFolders.Length) { System.IO.Directory.Delete(outmoddir, true); } } if (isDefaultBuild) { logger.Log("(Phase) Write Version."); var outverdir = outputDir + "/res/version.txt"; int version = GetResVersion(); System.IO.File.WriteAllText(outverdir, version.ToString()); } logger.Log("(Phase) Copy."); var outresdir = outputDir + "/res/"; var allbuildfiles = PlatDependant.GetAllFiles(outresdir); if (System.IO.Directory.Exists("Assets/StreamingAssets/res/")) { logger.Log("Delete old."); var allexistfiles = PlatDependant.GetAllFiles("Assets/StreamingAssets/res/"); for (int i = 0; i < allexistfiles.Length; ++i) { if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } PlatDependant.DeleteFile(allexistfiles[i]); } } for (int i = 0; i < allbuildfiles.Length; ++i) { if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var srcfile = allbuildfiles[i]; if (srcfile.EndsWith(".manifest")) { continue; } var part = srcfile.Substring(outresdir.Length); if (part == "mani/mani") { continue; } logger.Log(part); var destfile = "Assets/StreamingAssets/res/" + part; PlatDependant.CreateFolder(System.IO.Path.GetDirectoryName(destfile)); System.IO.File.Copy(srcfile, destfile); } if (System.IO.Directory.Exists("Assets/StreamingAssets/res/mod/")) { logger.Log("(Phase) Delete StreamingAssets Mod Folder Not Built."); var builtMods = new HashSet <string>(works.Keys); var allModFolders = System.IO.Directory.GetDirectories("Assets/StreamingAssets/res/mod/"); int deletedModFolderCnt = 0; for (int i = 0; i < allModFolders.Length; ++i) { if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } var modfolder = allModFolders[i]; logger.Log(modfolder); var mod = modfolder.Substring("Assets/StreamingAssets/res/mod/".Length); if (!builtMods.Contains(mod)) { System.IO.Directory.Delete(modfolder, true); ++deletedModFolderCnt; } } if (deletedModFolderCnt == allModFolders.Length) { System.IO.Directory.Delete("Assets/StreamingAssets/res/mod/", true); } } if (isDefaultBuild && makezip) { logger.Log("(Phase) Zip."); List <Pack <string, string, IList <string> > > zips = new List <Pack <string, string, IList <string> > >(); var outzipdir = "EditorOutput/Build/" + timetoken + "/whole/res/"; System.IO.Directory.CreateDirectory(outzipdir); foreach (var kvp in works) { var mod = kvp.Key; var manis = kvp.Value.Manifests; for (int i = 0; i < manis.Length; ++i) { var opmod = manis[i].MFlag; var dist = manis[i].DFlag; if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } logger.Log("Mod " + opmod + "; Dist " + dist); List <string> entries = new List <string>(); // abs var abdir = outputDir + "/res"; if (!string.IsNullOrEmpty(mod)) { abdir += "/mod/" + mod; } if (System.IO.Directory.Exists(abdir)) { try { var files = System.IO.Directory.GetFiles(abdir); for (int j = 0; j < files.Length; ++j) { var file = files[j]; if (!file.EndsWith(".ab")) { var sub = System.IO.Path.GetFileName(file); var split = sub.LastIndexOf(".ab."); if (split < 0) { continue; } var ext = sub.Substring(split + ".ab.".Length); if (ext.Contains(".")) { continue; } if (ext == "manifest") { continue; } } { var bundle = file.Substring(abdir.Length + 1); if (IsBundleInModAndDist(bundle, opmod, dist)) { var entry = file.Substring(outputDir.Length + 1); entries.Add(entry); entries.Add(entry + ".manifest"); } } } } catch (Exception e) { logger.Log("(Error)(Not Critical)"); logger.Log(e.ToString()); } } if (entries.Count > 0) { // unity build mani var umani = abdir + "/" + (string.IsNullOrEmpty(mod) ? "res" : mod); umani = umani.Substring(outputDir.Length + 1); entries.Add(umani); entries.Add(umani + ".manifest"); // mani var mani = "m-" + opmod.ToLower() + "-d-" + dist.ToLower() + ".m.ab"; mani = "res/mani/" + mani; entries.Add(mani); entries.Add(mani + ".manifest"); entries.Add("res/mani/mani"); entries.Add("res/mani/mani.manifest"); // version entries.Add("res/version.txt"); var zipfile = outzipdir + "m-" + opmod + "-d-" + dist + ".zip"; zips.Add(new Pack <string, string, IList <string> >(zipfile, outputDir, entries)); //var workz = MakeZipAsync(zipfile, outputDir, entries, winprog); //while (workz.MoveNext()) //{ // if (winprog != null) // { // yield return workz.Current; // } //} } } } if (zips.Count > 0) { var workz = CapsResBuilder.MakeZipsBackground(zips, winprog); while (workz.MoveNext()) { if (winprog != null) { yield return(workz.Current); } } } } for (int i = 0; i < allExBuilders.Count; ++i) { allExBuilders[i].OnSuccess(); } } finally { BuilderCleanup(); logger.Log("(Done) Build Res."); } }
public static IEnumerator BuildResAsync(IList <string> assets, IEditorWorkProgressShower winprog) { return(BuildResAsync(assets, winprog, null)); }
public static IEnumerator GenerateBuildWorkAsync(Dictionary <string, CapsResBuildWork> result, IList <string> assets, IEditorWorkProgressShower winprog) { return(GenerateBuildWorkAsync(result, assets, winprog, null)); }
public static IEnumerator MakeZipAsync(string zipFile, string srcDir, IList <string> entries, IEditorWorkProgressShower winprog) { var logger = new EditorWorkProgressLogger() { Shower = winprog }; logger.Log("Zipping: " + zipFile); if (string.IsNullOrEmpty(zipFile) || entries == null || entries.Count == 0 || !System.IO.Directory.Exists(srcDir)) { logger.Log("Nothing to zip"); yield break; } var stream = PlatDependant.OpenWrite(zipFile); if (stream == null) { logger.Log("Cannot create zip file."); yield break; } var zip = new ZipArchive(stream, ZipArchiveMode.Create); try { if (!srcDir.EndsWith("/") && !srcDir.EndsWith("\\")) { srcDir += "/"; } for (int i = 0; i < entries.Count; ++i) { var entry = entries[i]; if (winprog != null && AsyncWorkTimer.Check()) { yield return(null); } logger.Log(entry); if (string.IsNullOrEmpty(entry)) { continue; } var src = srcDir + entry; if (PlatDependant.IsFileExist(src)) { try { using (var srcstream = PlatDependant.OpenRead(src)) { var zentry = zip.CreateEntry(entry.Replace('\\', '/')); using (var dststream = zentry.Open()) { srcstream.CopyTo(dststream); } } } catch (Exception e) { logger.Log("(Error)(Not Critical)"); logger.Log(e.ToString()); } } } } finally { zip.Dispose(); stream.Dispose(); } }
public static IEnumerator MakeZipsBackground(List <Pack <string, string, IList <string> > > zips, IEditorWorkProgressShower winprog) { var logger = new EditorWorkProgressLogger() { Shower = winprog }; if (zips != null) { System.Threading.EventWaitHandle waithandle = null; if (winprog == null) { waithandle = new System.Threading.ManualResetEvent(true); } int next = 0; int done = 0; int cpucnt = System.Environment.ProcessorCount; Pack <string, TaskProgress>[] working = new Pack <string, TaskProgress> [cpucnt]; while (done < zips.Count) { for (int i = 0; i < cpucnt; ++i) { var info = working[i]; if (info.t2 == null) { if (next < zips.Count) { var zip = zips[next++]; if (winprog == null) { waithandle.Reset(); } working[i] = new Pack <string, TaskProgress>(zip.t1, MakeZipBackground(zip.t1, zip.t2, zip.t3, waithandle)); } } else { if (info.t2.Done) { ++done; logger.Log("Zip file DONE! " + info.t1); working[i].t2 = null; } } } if (done >= zips.Count) { break; } if (winprog == null) { waithandle.WaitOne(); } else { yield return(null); } } logger.Log("Zip ALL DONE!"); } else { logger.Log("Zip - No file to zip."); } }
public static IEnumerator BuildAllUpdateWork(string olddir, string newdir, string diffdir, IEditorWorkProgressShower winprog) { olddir = (olddir ?? ".").TrimEnd('/', '\\'); newdir = (newdir ?? ".").TrimEnd('/', '\\'); diffdir = (diffdir ?? ".").TrimEnd('/', '\\'); var logger = new EditorWorkProgressLogger() { Shower = winprog }; System.IO.StreamWriter swlog = null; try { System.IO.Directory.CreateDirectory(diffdir); swlog = new System.IO.StreamWriter(diffdir + "/UpdateBuildLog.txt", false, System.Text.Encoding.UTF8); } catch (Exception e) { UnityEngine.Debug.Log(e); } UnityEngine.Application.LogCallback LogToFile = (message, stack, logtype) => { swlog.WriteLine(message); swlog.Flush(); }; if (swlog != null) { UnityEngine.Application.logMessageReceived += LogToFile; } bool cleanupDone = false; Action BuilderCleanup = () => { if (!cleanupDone) { logger.Log("(Phase) Build Update Cleaup."); cleanupDone = true; logger.Log("(Done) Build Update Cleaup."); if (swlog != null) { UnityEngine.Application.logMessageReceived -= LogToFile; swlog.Flush(); swlog.Dispose(); } } }; if (winprog != null) winprog.OnQuit += BuilderCleanup; try { logger.Log("Build Res Update"); { var subdir = "/res/"; var oroot = olddir + subdir; var nroot = newdir + subdir; var droot = diffdir + subdir; var nfiles = PlatDependant.GetAllFiles(nroot); for (int i = 0; i < nfiles.Length; ++i) { var nfile = nfiles[i]; if (nfile.EndsWith(".zip")) { nfile = nfile.Substring(nroot.Length); logger.Log(nfile); if (BuildResUpdate(oroot + nfile, nroot + nfile, droot + nfile)) { logger.Log("Done: " + nfile); } else { logger.Log("No diff: " + nfile); } if (winprog != null && AsyncWorkTimer.Check()) yield return null; } } } logger.Log("Build Spt Update"); { var subdir = "/spt/"; var oroot = olddir + subdir; var nroot = newdir + subdir; var droot = diffdir + subdir; var nfiles = PlatDependant.GetAllFiles(nroot); for (int i = 0; i < nfiles.Length; ++i) { var nfile = nfiles[i]; if (nfile.EndsWith(".zip")) { nfile = nfile.Substring(nroot.Length); logger.Log(nfile); if (BuildSptUpdate(oroot + nfile, nroot + nfile, droot + nfile)) { logger.Log("Done: " + nfile); } else { logger.Log("No diff: " + nfile); } if (winprog != null && AsyncWorkTimer.Check()) yield return null; } } } } finally { BuilderCleanup(); logger.Log("(Done) Build Update."); } }