//Constructor that will take in a droid collection to use public UserInterface(IDroidCollection DroidCollection, DroidQueue <IDroid> Queue, DroidStack <IDroid> AstromechStack, DroidStack <IDroid> JanitorStack, DroidStack <IDroid> UtilityStack, DroidStack <IDroid> ProtocolStack) { this.droidCollection = DroidCollection; this.queue = Queue; this.astromechStack = AstromechStack; this.janitorStack = JanitorStack; this.utilityStack = UtilityStack; this.protocolStack = ProtocolStack; }
//Constructor that will take in a droid collection to use public UserInterface(IDroidCollection DroidCollection) { this.droidCollection = DroidCollection; //Hardcode some droids to the list this.droidCollection.Add("Carbonite","Protocol","Bronze",5); this.droidCollection.Add("Vanadium","Protocol","Silver",100); this.droidCollection.Add("Quadranium","Protocol","Gold",20); this.droidCollection.Add ("Vanadium", "Utility", "Gold", true, true, true); this.droidCollection.Add ("Carbonite", "Utility", "Bronze", true, true, true); this.droidCollection.Add ("Quadranium", "Utility", "Silver", true, true, true); this.droidCollection.Add ("Carbonite","Janitor","Bronze",true,true,true,true,true); this.droidCollection.Add ("Vanadium","Janitor","Bronze",true,true,false,true,false); this.droidCollection.Add ("Quadranium","Janitor","Gold",false,true,false,true,true); this.droidCollection.Add ("Carbonite","Astromech","Silver",true,true,true,true,10); this.droidCollection.Add ("Vanadium","Astromech","Silver",false,true,false,true,5); this.droidCollection.Add ("Quadranium","Janitor","Gold",false,true,true,false,2); }
//Constructor that will take in a droid collection to use public UserInterface(IDroidCollection DroidCollection) { this.droidCollection = DroidCollection; //Hardcode some droids to the list this.droidCollection.Add("Carbonite", "Protocol", "Bronze", 5); this.droidCollection.Add("Vanadium", "Protocol", "Silver", 100); this.droidCollection.Add("Quadranium", "Protocol", "Gold", 20); this.droidCollection.Add("Vanadium", "Utility", "Gold", true, true, true); this.droidCollection.Add("Carbonite", "Utility", "Bronze", true, true, true); this.droidCollection.Add("Quadranium", "Utility", "Silver", true, true, true); this.droidCollection.Add("Carbonite", "Janitor", "Bronze", true, true, true, true, true); this.droidCollection.Add("Vanadium", "Janitor", "Bronze", true, true, false, true, false); this.droidCollection.Add("Quadranium", "Janitor", "Gold", false, true, false, true, true); this.droidCollection.Add("Carbonite", "Astromech", "Silver", true, true, true, true, 10); this.droidCollection.Add("Vanadium", "Astromech", "Silver", false, true, false, true, 5); this.droidCollection.Add("Quadranium", "Janitor", "Gold", false, true, true, false, 2); }
//Constructor that will take in a droid collection to use public UserInterface(IDroidCollection DroidCollection) { this.droidCollection = DroidCollection; }
// Constructor that will take in a droid collection to use public UserInterface(IDroidCollection DroidCollection) { this.droidCollection = DroidCollection; }