public static PostHandlerOutput[] PCNarration( IDocumentSession documentSession, IMember sender, IRoom room, string source) { documentSession.Ensure("documentSession"); sender.Ensure("sender"); room.Ensure("room"); source.Ensure("source"); source = source.Trim(); if (source.StartsWith("/", StringComparison.OrdinalIgnoreCase)) return null; if (!sender.IsRoomPlayer(room)) return null; var player = room.Players.SingleOrDefault(x => x.MemberId == sender.Id); if (player == null) return null; var text = string.Concat( player.CharacterName, ": ", source); documentSession.CreatePost(room.Id, sender.Id, null, source, "pc-narration", text); return PostHandlerOutput.Empty; }
public static PostHandlerOutput[] RollCommand( IDocumentSession documentSession, IMember sender, IRoom room, string source) { documentSession.Ensure("documentSession"); sender.Ensure("sender"); room.Ensure("room"); source.Ensure("source"); var match = rollCommandRegex.Match(source); if (!match.Success) return null; var number = int.Parse(match.Groups[1].Value); var sides = int.Parse(match.Groups[2].Value); var diceRolled = string.Join( ", ", fn.RollDice(number, sides).ToArray()); var text = string.Format( CultureInfo.CurrentUICulture, "{0} rolled {1}d{2} with the result: {3}.", sender.Alias, number, sides, diceRolled); documentSession.CreatePost(room.Id, sender.Id, null, source, "roll-result", text); return PostHandlerOutput.Empty; }
public static PostHandlerOutput[] GMNarration( IDocumentSession documentSession, IMember sender, IRoom room, string source) { documentSession.Ensure("documentSession"); sender.Ensure("sender"); room.Ensure("room"); source.Ensure("source"); if (!sender.IsRoomOwner(room)) return null; source = source.Trim(); if (source.StartsWith("/", StringComparison.OrdinalIgnoreCase)) return null; var text = string.Concat( "GM: ", source); documentSession.CreatePost(room.Id, sender.Id, null, source, "gm-narration", text); return PostHandlerOutput.Empty; }
public static PostHandlerOutput[] OOCMessage( IDocumentSession documentSession, IMember sender, IRoom room, string source) { documentSession.Ensure("documentSession"); sender.Ensure("sender"); room.Ensure("room"); source.Ensure("source"); var match = oocMessageRegex.Match(source); if (!match.Success) return null; var message = match.Groups[1].Value; var text = string.Concat( "(( ", sender.Alias, ": ", message, " ))"); documentSession.CreatePost(room.Id, sender.Id, sender.EmailAddress.GravatarUrl(), source, "ooc-message", text); return PostHandlerOutput.Empty; }
public static PostHandlerOutput[] NPCDialogue( IDocumentSession documentSession, IMember sender, IRoom room, string source) { documentSession.Ensure("documentSession"); sender.Ensure("sender"); room.Ensure("room"); source.Ensure("source"); source = source.Trim(); var match = npcDialogueRegex.Match(source); if (!match.Success) return null; if (!sender.IsRoomOwner(room)) return new[] { new PostHandlerOutput { message = "Only the room's owner can speak as an NPC.", type= "error" } }; var npc = match.Groups[1].Value; var dialogue = match.Groups[2].Value.Trim(); if (!dialogue.StartsWith("\"", StringComparison.OrdinalIgnoreCase)) dialogue = String.Concat("\"", dialogue); if (!dialogue.EndsWith("\"", StringComparison.OrdinalIgnoreCase)) dialogue = String.Concat(dialogue, "\""); var text = string.Concat( npc, ": ", dialogue); documentSession.CreatePost(room.Id, sender.Id, null, source, "npc-dialogue", text); return PostHandlerOutput.Empty; }
public static object PostPlayer( NancyContext context, IDocumentSession documentSession, IMailSender mailSender, string roomSlug, string invitationCode, string characterName, string characterAvatarUrl) { context.Ensure("context"); documentSession.Ensure("documentSession"); mailSender.Ensure("mailSender"); if (string.IsNullOrEmpty(roomSlug)) return 404; if (!context.IsSignedUp()) return 403; var room = documentSession.GetRoomBySlug(roomSlug); if (room == null) return 404; var currentMember = context.GetCurrentMember(documentSession); Debug.Assert(currentMember != null, "`requireSignedUp()` should ensure a current member."); var errors = new List<string>(); errors.AddRange(fn.ValidateRequired("Invitation code", invitationCode)); var playerInvitation = documentSession.GetPlayerInvitationByCode(invitationCode); if (playerInvitation == null) errors.Add("The invitation code is not valid."); if (playerInvitation != null && playerInvitation.Used) errors.Add("The invitation code has already been used."); errors.AddRange(fn.ValidateRequired("Character Name", characterName)); errors.AddRange(fn.ValidateLength("Character Name", characterName, 64)); errors.AddRange(fn.ValidateFormat("Character Name", characterName, new Regex("^[a-z][a-z0-9 .'-]+$", RegexOptions.IgnoreCase))); if (!string.IsNullOrEmpty(characterAvatarUrl)) errors.AddRange(fn.ValidateUrl("Avatar URL", characterAvatarUrl)); var existingPlayer = room.Players.FirstOrDefault(p => p.CharacterName.Equals(characterName, StringComparison.OrdinalIgnoreCase)); if (existingPlayer != null) errors.Add(Strings.NotAvailable("character name", characterName)); if (errors.Count > 0) return context.ModelWithStatus(new AcceptInvitationFormResponse(room, invitationCode, characterName, characterAvatarUrl, errors), 400); var player = new Player { CharacterAvatarUrl = characterAvatarUrl, CharacterName = characterName, MemberAlias = currentMember.Alias, MemberId = currentMember.Id, MemberEmailAddress = currentMember.EmailAddress, RoomId = room.Id }; room.Players.Add(player); documentSession.UpdatePlayerInvitation(playerInvitation.Id, used: true); string text = Strings.Format("{0} joined the room as {1}.", player.MemberAlias, player.CharacterName); documentSession.CreatePost(mailSender, room.Id, currentMember.Id, null, null, "system", text); return context.Redirect(Paths.Room(room.Slug)); }