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C# (CSharp) IDispatcher.ClearRegistrations示例
编程语言:
C# (CSharp)
类/类型:
IDispatcher
方法/功能:
ClearRegistrations
hotexamples.com的示例:
1
C# (CSharp) IDispatcher.ClearRegistrations - 已找到1个示例
。这些是从开源项目中提取的最受好评的
IDispatcher.ClearRegistrations
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
BeginInvoke(30)
Dispatch(30)
DispatchAsync(26)
Execute(14)
CheckAccess(12)
EnqueueToPublish(10)
Dispose(9)
DispatchQueryAsync(8)
Dispach(7)
ExecuteCommand(7)
DispatchCommandAsync(6)
Foreground(6)
DispatchValue(6)
Broadcast(6)
Enqueue(6)
ExecuteQuery(5)
Close(5)
Fetch(5)
End(5)
Eval(4)
Background(4)
BeginInvokeOnMainThread(4)
DispatchIfRequired(4)
ExecuteAsync(3)
ExecuteSynchronized(3)
DispatchOperation(3)
Add(2)
DispatchImplementation(2)
DispatchQueryAndGetResultAsync(2)
DispatchDistribution(2)
AcceptThenDispatchAsync(2)
Evaluate(2)
For(2)
AddCallOnLateUpdate(2)
AddListener(2)
CanSend(2)
ClearManifold(2)
GetManifoldByIndex(2)
EvaluateAsync(2)
FreeCollisionAlgorithm(2)
GameStarts(1)
GetManifoldByIndexInternal(1)
FindAlgorithm(1)
getManifoldByIndexInternal(1)
freeCollisionAlgorithm(1)
Update(1)
RegisterGate(1)
ExecuteEventHandler(1)
GetAll(1)
ExecuteEventPipeline(1)
常用方法
BeginInvoke (30)
Dispatch (30)
DispatchAsync (26)
Execute (14)
CheckAccess (12)
EnqueueToPublish (10)
Dispose (9)
DispatchQueryAsync (8)
Dispach (7)
ExecuteCommand (7)
常用方法
DispatchCommandAsync (6)
Foreground (6)
DispatchValue (6)
Broadcast (6)
Enqueue (6)
ExecuteQuery (5)
Close (5)
Fetch (5)
End (5)
Eval (4)
Background (4)
BeginInvokeOnMainThread (4)
DispatchIfRequired (4)
ExecuteAsync (3)
ExecuteSynchronized (3)
DispatchOperation (3)
Add (2)
DispatchImplementation (2)
DispatchQueryAndGetResultAsync (2)
DispatchDistribution (2)
常用方法
Background (4)
BeginInvokeOnMainThread (4)
DispatchIfRequired (4)
ExecuteAsync (3)
ExecuteSynchronized (3)
DispatchOperation (3)
Add (2)
DispatchImplementation (2)
DispatchQueryAndGetResultAsync (2)
DispatchDistribution (2)
AcceptThenDispatchAsync (2)
Evaluate (2)
For (2)
AddCallOnLateUpdate (2)
AddListener (2)
CanSend (2)
ClearManifold (2)
GetManifoldByIndex (2)
EvaluateAsync (2)
FreeCollisionAlgorithm (2)
GameStarts (1)
GetManifoldByIndexInternal (1)
FindAlgorithm (1)
getManifoldByIndexInternal (1)
freeCollisionAlgorithm (1)
Update (1)
RegisterGate (1)
ExecuteEventHandler (1)
GetAll (1)
ExecuteEventPipeline (1)
常用方法
AcceptThenDispatchAsync (2)
Evaluate (2)
For (2)
AddCallOnLateUpdate (2)
AddListener (2)
CanSend (2)
ClearManifold (2)
GetManifoldByIndex (2)
EvaluateAsync (2)
FreeCollisionAlgorithm (2)
GameStarts (1)
GetManifoldByIndexInternal (1)
FindAlgorithm (1)
getManifoldByIndexInternal (1)
freeCollisionAlgorithm (1)
Update (1)
RegisterGate (1)
ExecuteEventHandler (1)
GetAll (1)
ExecuteEventPipeline (1)
FetchAsync (1)
GameEnds (1)
GetIsContentInvalid (1)
GetInternalManifoldPointer (1)
GetApplicableFilters (1)
Fire (1)
DispatchToRemove (1)
EnqueueToExecute (1)
CreateTimer (1)
AnimationFrame (1)
Any (1)
AsView (1)
Attach (1)
BeginExecuteOnUIThread (1)
ClearRegistrations (1)
Command (1)
Commit (1)
Config (1)
ControlWith (1)
CreateRef (1)
示例#1
0
显示文件
文件:
RuleEngineDispatcher.cs
项目:
mgrail/automatica
public void Dispose() { _dispatcher.ClearRegistrations(); }
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