private void AddDifficultyLevel()
 {
     _nameAndScoreInputViewCommand.Execute();
     if (!string.IsNullOrWhiteSpace(_nameAndScoreInputViewCommand.Name))
     {
         _difficultyLevelService.Create(_difficultyLevelScale, _nameAndScoreInputViewCommand.Name,
                                        _nameAndScoreInputViewCommand.Score);
     }
     LoadData(_difficultyLevelScale);
 }