示例#1
0
 private void addNewRenderable(IDefaultRenderable renderable)
 {
     uninitializedRenderables.Push(renderable);
 }
示例#2
0
 public DefaultRenderElement CreateRenderElement(IDefaultRenderable renderable)
 {
     return(renderable.CreateRenderElement());
 }
示例#3
0
 public DefaultRenderElement(IDefaultRenderable renderable)
 {
     Renderable  = renderable;
     WorldMatrix = Matrix.Identity;
 }