/// <summary> /// Initializes a new instance of the <see cref="QueryFactoryBase{TQuery}" /> class. /// </summary> /// <param name="modelFactoryResolver">The model factory resolver.</param> /// <param name="defaultModel">The default model.</param> protected QueryFactoryBase( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultModel) { this.ModelFactoryResolver = modelFactoryResolver; this.DefaultModel = defaultModel; }
/// <summary> /// Initializes a new instance of the <see cref="ModelUpdaterBase{TModel, TMessage}" /> class. /// </summary> /// <param name="modelFactoryResolver">The model factory resolver.</param> protected ModelUpdaterBase(IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultModel) { this.ModelFactoryResolver = modelFactoryResolver; this.DefaultModel = defaultModel; this.Log = LogManager.GetLogger(this.GetType()); }
/// <param name='operations'> /// The operations group for this extension method. /// </param> /// <param name='cancellationToken'> /// The cancellation token. /// </param> public static async Task <object> Index2Async(this IDefaultModel operations, CancellationToken cancellationToken = default(CancellationToken)) { using (var _result = await operations.Index2WithHttpMessagesAsync(null, cancellationToken).ConfigureAwait(false)) { return(_result.Body); } }
public void Update(IDefaultModel entity) { var valid = true; if (_repository.GetSingle(entity.Id) == null) { return; } var validatorTyper = _typer.GetRefTyper("Validator", TyperAction.Update); if (validatorTyper != null) { var validator = _serviceBuilder.GetService(validatorTyper); valid = (validator as IValidator).Run(entity); } if (valid) { _repository.Update(entity as IDefaultModel); } return; }
/// <param name='operations'> /// The operations group for this extension method. /// </param> public static object Index2(this IDefaultModel operations) { return(Task.Factory.StartNew(s => ((IDefaultModel)s).Index2Async(), operations, CancellationToken.None, TaskCreationOptions.None, TaskScheduler.Default).Unwrap().GetAwaiter().GetResult()); }
public DialAddedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
/// <summary> /// Initializes a new instance of the <see cref="SessionTimeQueryFactory" /> class. /// </summary> /// <param name="modelFactoryResolver">The model factory resolver.</param> /// <param name="defaultModel">The default model.</param> public SessionTimeQueryFactory( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultModel) : base(modelFactoryResolver, defaultModel) { }
public UserSignInUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public UserBoosterPackCountChangedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public DefaultPresenter(IDefaultView view) { View = view; Model = new DefaultModel(); GoDaddyActions = new GoDaddyActions(view); }
public UserAddedMageToInventoryUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public MageKnightQueryFactory( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultModel) : base(modelFactoryResolver, defaultModel) { }
/// <summary> /// Initializes a new instance of the <see cref="SessionTimeChangedUpdater" /> class. /// </summary> /// <param name="modelFactoryResolver">The model factory resolver.</param> public SessionTimeChangedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public MageKnightCoordinatesChangedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
private ServiceTypeProvider() { var modelFactories = new IModelFactory[] { new SessionTimeFactory(), new MageKnightFactory(), new UserFactory(), new UserCollectionFactory(), new GameFactory(), new GamesFactory(), new DialFactory(), new StatFactory(), new ClickFactory(), }; this.modelFactoryResolver = new ModelFactoryResolver(modelFactories); this.defaultModel = new DefaultModel.DefaultModel(this.modelFactoryResolver); IEnumerable <IQueryFactory> queryFactories; queryFactories = new IQueryFactory[] { new SessionTimeQueryFactory(this.modelFactoryResolver, this.defaultModel), new MageKnightQueryFactory(this.modelFactoryResolver, this.defaultModel), new UserQueryFactory(this.modelFactoryResolver, this.defaultModel), new UserCollectionQueryFactory(this.modelFactoryResolver, this.defaultModel), new GameQueryFactory(this.modelFactoryResolver, this.defaultModel), new GamesQueryFactory(this.modelFactoryResolver, this.defaultModel), new DialQueryFactory(this.modelFactoryResolver, this.defaultModel), new ClickQueryFactory(this.modelFactoryResolver, this.defaultModel), new StatQueryFactory(this.modelFactoryResolver, this.defaultModel), }; this.queryFactoryResolver = new QueryFactoryResolver(queryFactories); var modelUpdaters = new IModelUpdater[] { new SessionTimeChangedUpdater(this.modelFactoryResolver, this.defaultModel), new MageKnightChangedUpdater(this.modelFactoryResolver, this.defaultModel), new UserChangedUpdater(this.modelFactoryResolver, this.defaultModel), new UserCollectionAddedUpdater(this.modelFactoryResolver, this.defaultModel), new UserInventoryAddUpdater(this.modelFactoryResolver, this.defaultModel), new UserArmyAddUpdater(this.modelFactoryResolver, this.defaultModel), new UserAddedMageToArmyUpdater(this.modelFactoryResolver, this.defaultModel), new GameChangedModelUpdater(this.modelFactoryResolver, this.defaultModel), new GamesChangedModelUpdater(this.modelFactoryResolver, this.defaultModel), new UserSignUpUpdater(this.modelFactoryResolver, this.defaultModel), new UserBoosterPackCountChangedUpdater(this.modelFactoryResolver, this.defaultModel), new UserSignInUpdater(this.modelFactoryResolver, this.defaultModel), new UserIsSignedInChangedUpdater(this.modelFactoryResolver, this.defaultModel), new GameJoinedUpdater(this.modelFactoryResolver, this.defaultModel), new MageKnightCoordinatesChangedUpdater(this.modelFactoryResolver, this.defaultModel), new UserSelectedMageChangedUpdater(this.modelFactoryResolver, this.defaultModel), new UserAddedMageToInventoryUpdater(this.modelFactoryResolver, this.defaultModel), }; this.modelUpdaterResolver = new ModelUpdaterResolver(modelUpdaters); var serverMessageHandlers = new IServerMessageHandler[] { new SessionTimeChangedHandler(this.modelUpdaterResolver), new MageKnightChangedHandler(this.modelUpdaterResolver), new UserChangedHandler(this.modelUpdaterResolver), new UserCollectionAddedHandler(this.modelUpdaterResolver), new UserInventoryAddHandler(this.modelUpdaterResolver), new UserAddedMageToArmyHandler(this.modelUpdaterResolver), new UserArmyAddHandler(this.modelUpdaterResolver), new GameChangedHandler(this.modelUpdaterResolver), new GamesChangedHandler(this.modelUpdaterResolver), new UserSignUpHandler(this.modelUpdaterResolver), new UserBoosterPackCountChangedHandler(this.modelUpdaterResolver), new UserSignInHandler(this.modelUpdaterResolver), new UserIsSignedInChangedHandler(this.modelUpdaterResolver), new GameJoinedHandler(this.modelUpdaterResolver), new MageKnightCoordinatesChangedHandler(this.modelUpdaterResolver), new UserSelectedMageChangedHandler(this.modelUpdaterResolver), new UserAddedMageToInventoryHandler(this.modelUpdaterResolver), }; var serverMessageHandlerResolver = new ServerMessageHandlerResolver(serverMessageHandlers); this.QueryHandlerCollectionFactory = new QueryHandlerCollectionFactory( this.queryFactoryResolver, serverMessageHandlerResolver); this.serviceClient = new Lazy <IServiceClient>( this.CreateServiceClient, LazyThreadSafetyMode.ExecutionAndPublication); this.sessionTimeProxyFactory = new Lazy <ISessionTimeProxyFactory>( this.CreateSessionTimeProxyFactory, LazyThreadSafetyMode.ExecutionAndPublication); this.sessionTime = new Lazy <ISessionTime>( this.CreateSessionTime, LazyThreadSafetyMode.ExecutionAndPublication); this.mageKnightProxyFactory = new Lazy <IMageKnightModelProxyFactory>( this.CreateMageKnightProxyFactory, LazyThreadSafetyMode.ExecutionAndPublication); this.mageKnight = new Lazy <IMageKnightModel>( this.CreateMageKnight, LazyThreadSafetyMode.ExecutionAndPublication); this.userProxyFactory = new Lazy <IUserModelProxyFactory>( this.CreateUserProxyFactory, LazyThreadSafetyMode.ExecutionAndPublication); this.user = new Lazy <IUserModel>( this.CreateUser, LazyThreadSafetyMode.ExecutionAndPublication); this.userCollectionProxyFactory = new Lazy <IUserCollectionProxyFactory>( this.CreateUserCollectionProxyFactory, LazyThreadSafetyMode.ExecutionAndPublication); this.userCollection = new Lazy <IUserCollection>( this.CreateUserCollection, LazyThreadSafetyMode.ExecutionAndPublication); this.gameProxyFactory = new Lazy <IGameModelProxyFactory>( this.CreateGameProxyFactory, LazyThreadSafetyMode.ExecutionAndPublication); this.game = new Lazy <IGameModel>( this.CreateGame, LazyThreadSafetyMode.ExecutionAndPublication); this.gamesProxyFactory = new Lazy <IGamesModelProxyFactory>( this.CreateGamesProxyFactory, LazyThreadSafetyMode.ExecutionAndPublication); this.games = new Lazy <IGameModels>( this.CreateGames, LazyThreadSafetyMode.ExecutionAndPublication); }
public UserArmyAddUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public GamesChangedModelUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public UserCollectionAddedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public UserIsSignedInChangedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public ClickQueryFactory( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultModel) : base(modelFactoryResolver, defaultModel) { }
public UserCollectionQueryFactory( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultModel) : base(modelFactoryResolver, defaultModel) { }
public GameJoinedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }
public UserSelectedMageChangedUpdater( IModelFactoryResolver modelFactoryResolver, IDefaultModel defaultMode) : base(modelFactoryResolver, defaultMode) { }