private void SetClientInstance() { if (_systemObjects3 != null && s_totalInstanceCount > 1) { _systemObjects3.SetCurrentSystemId(_instance); } }
private void SetClientInstance() { Debug.Assert(s_totalInstanceCount > 0); if (m_systemObjects3 != null && s_totalInstanceCount > 1) { m_systemObjects3.SetCurrentSystemId(m_instance); } }