// Metodo que faz a invocação assincrona, devolve false se não encontrar o servidor private Boolean WriteAux(String serverIP, int serverPort, String localFileName, byte[] data, long version) { IDataToClient dataServer = (IDataToClient)Activator.GetObject( typeof(IDataToClient), "tcp://" + serverIP + ":" + serverPort + "/PADIConnection"); AsyncWriteDel RemoteDel = new AsyncWriteDel(dataServer.Write); AsyncCallback RemoteCallback = new AsyncCallback(ClientEntry.CBDoWhenReturnFromWrite); try { IAsyncResult RemAr = RemoteDel.BeginInvoke(localFileName, data, version, RemoteCallback, null); } catch (SocketException) { System.Console.WriteLine("#WRITE Could not locate server"); return(false); } return(true); }
private bool ReadAux(string serverIP, int serverPort, string localFileName, SemanticType semantic, long minVersion) { IDataToClient dataServer = (IDataToClient)Activator.GetObject( typeof(IDataToClient), "tcp://" + serverIP + ":" + serverPort + "/PADIConnection"); AsyncReadDel RemoteDel = new AsyncReadDel(dataServer.Read); AsyncCallback RemoteCallback = new AsyncCallback(CBDoWhenReturnFromRead); try { IAsyncResult RemAr = RemoteDel.BeginInvoke(localFileName, RemoteCallback, null); } catch (Exception) { System.Console.WriteLine("#READ Could not locate server"); return(false); } return(true); }