/// <summary> /// 游戏框架组件初始化。 /// </summary> void Awake() { m_DataNodeManager = GameMainEntry.GetModule <DataNodeManager>(); if (m_DataNodeManager == null) { DebugHandler.LogError("Data node manager is invalid."); return; } }
//构造函数初始化 数据 public DataNodeComponent() { m_DataNodeManager = GameFrameworkEntry.GetModule <IDataNodeManager>(); if (m_DataNodeManager == null) { Log.Fatal("Data node manager is invalid."); return; } }
/// <summary> /// 游戏框架组件初始化 /// </summary> protected override void Awake() { base.Awake(); this.m_DataNodeManager = GameFrameworkEntry.GetModule <IDataNodeManager>(); if (this.m_DataNodeManager == null) { Log.Fatal("Data node manager is invalid."); return; } }
/// <summary> /// 游戏框架组件初始化。 /// </summary> protected override void Awake() { base.Awake(); m_DataNodeManager = AshEntry.GetModule <IDataNodeManager>(); if (m_DataNodeManager == null) { Log.Fatal("Data node manager is invalid."); return; } }
// [SerializeField] // private DataTableHelperBase m_CustomDataTableHelper = null; private void Awake() { base.Awake(); this.m_DataTableManager = GameFrameworkEntry.GetModule <IDataNodeManager>(); if (this.m_DataTableManager == null) { Log.Fatal("Data table manager is invalid."); return; } // this.m_DataTableManagerk }