public ConstructInspectorViewModel(IDataGetRepository <IInspectable> currentInspectableGetRepository, IMapGetService mapGetService, IMapEditingService mapEditingService) { ConstructDataLiveData = new LiveData <ConstructData>(); VisibilityLiveData = new LiveData <bool>(); _disposable = new CompositeDisposable { currentInspectableGetRepository.GetObservableStream() .SubscribeOn(NoobSchedulers.ThreadPool) .ObserveOn(NoobSchedulers.MainThread) .Subscribe(OnInspectableUpdate), mapGetService.GetObservableStream() .SubscribeOn(NoobSchedulers.ThreadPool) .ObserveOn(NoobSchedulers.MainThread) .Subscribe(OnNewMapCreated), mapEditingService.ModifiedEventStream .SubscribeOn(NoobSchedulers.ThreadPool) .ObserveOn(NoobSchedulers.MainThread) .Subscribe(_ => OnMapEdited()) }; }
public StrongholdInspectorViewModel(IDataGetRepository <IInspectable> currentInspectableGetRepository, IMapGetService mapGetService, ILevelEditingService levelEditingService, IInGameMessageService inGameMessageService, IMapEditingService mapEditingService) { _levelEditingService = levelEditingService; _inGameMessageService = inGameMessageService; StrongholdDataLiveData = new LiveData <StrongholdData>(); VisibilityLiveData = new LiveData <bool>(); _disposable = new CompositeDisposable { currentInspectableGetRepository.GetObservableStream() .SubscribeOn(NoobSchedulers.ThreadPool) .ObserveOn(NoobSchedulers.MainThread) .Subscribe(OnInspectableUpdate), mapGetService.GetObservableStream() .SubscribeOn(NoobSchedulers.ThreadPool) .ObserveOn(NoobSchedulers.MainThread) .Subscribe(OnNewMapCreated), mapEditingService.ModifiedEventStream .SubscribeOn(NoobSchedulers.ThreadPool) .ObserveOn(NoobSchedulers.MainThread) .Subscribe(_ => OnMapModified()) }; }
public ClickStatusService(IDataGetRepository <GraphicRaycaster> graphicRaycasterGetRepository, IDataGetRepository <EventSystem> eventSystemGetRepository) { _disposable = new CompositeDisposable { graphicRaycasterGetRepository.GetObservableStream() .SubscribeOn(Scheduler.ThreadPool) .ObserveOn(Scheduler.MainThread) .Subscribe(raycaster => _graphicRaycaster = raycaster), eventSystemGetRepository.GetObservableStream() .SubscribeOn(Scheduler.ThreadPool) .ObserveOn(Scheduler.MainThread) .Subscribe(eventSystem => _eventSystem = eventSystem) }; }
public BoardItemHoldersFetchingService(IDataGetRepository <BoardItemsHolderFetcher <THolder> > holdersFetcherRepository) { _holdersFetcherRepository = holdersFetcherRepository; }