public void SavePlayerSkills(Bitmap bitmap) { Directory.CreateDirectory($"{OutputDirectoryDated}/Skill"); for (int i = 0; i < 4; i++) { var skill = cropWindowService.CropSkill(bitmap, i); skill.Save($"{OutputDirectoryDated}/Skill/Skill{i}.png"); } }
public void Extract(Bitmap bitmap) { if (bitmap == null) { return; } for (int i = 0; i < 6; i++) { var oldSkill = modelService.GetSkill(i); var visibleSkillBitmap = imageService.CropSkill(bitmap, i); var newSkill = ExtractSkill(visibleSkillBitmap, i, bitmap); modelService.SetSkill(i, newSkill); if (newSkill?.CanBeCasted == true) { Publish(new SkillCanBeCastedEvent { SkillIndex = i, SkillName = newSkill.Name }); } if (newSkill?.Name != oldSkill?.Name) { Publish(new SkillRecognitionChangedEvent { Index = i, NewSkillName = newSkill?.Name ?? SkillName.None }); } } }