public static Mesh CreateCapsule(string name, ICreateCapsuleOptions options = null, Scene scene = null) { return(EventHorizonBlazorInterop.FuncClass <Mesh>( entity => new Mesh() { ___guid = entity.___guid }, new object[] { new string[] { "BABYLON", "MeshBuilder", "CreateCapsule" }, name, options, scene } )); }
public static async ValueTask <VertexData> CreateCapsule(ICreateCapsuleOptions options = null) { return(await EventHorizonBlazorInterop.FuncClass <VertexData>( entity => new VertexData() { ___guid = entity.___guid }, new object[] { new string[] { "BABYLON", "VertexData", "CreateCapsule" }, options } )); }