private void SckSReceiveProc() { try { int IntAcceptData; byte[] clientData = new byte[RDataLen]; while (true) { if (!SckSPort.Connected) { logger.Error(Desc + " (" + RmIp + ":" + SPort + ") is disconnected."); break; } // 程式會被 hand 在此, 等待接收來自 Server 端傳來的資料 IntAcceptData = SckSPort.Receive(clientData); // 往下就自己寫接收到來自Server端的資料後要做什麼事唄~^^” string S = Encoding.Default.GetString(clientData, 0, IntAcceptData); //Console.WriteLine(S); logger.Info("[Rev<--]" + S.Replace("\n", "") + "(From " + Desc + " " + RmIp + ":" + SPort + ")"); tObj.OnSocketMessage(S); } } catch (Exception e) { logger.Error("(From " + Desc + " " + RmIp + ":" + SPort + ")" + e.Message + "\n" + e.StackTrace); tObj.OnError(); } }