public IPooledConnection Create(Uri uri, IConnectionReleaseManager releaseManager, IConnectionListener metricsListener) { var pooledConnection = _delegate.Create(uri, releaseManager, metricsListener); Connections.Enqueue(pooledConnection); return(pooledConnection); }
public IPooledConnection Create(Uri uri, IConnectionReleaseManager releaseManager, IDictionary <string, string> routingContext) { var pooledConnection = _delegate.Create(uri, releaseManager, routingContext); Connections.Enqueue(pooledConnection); return(pooledConnection); }
public PooledConnection(IConnection conn, IConnectionReleaseManager releaseManager = null) : base(conn) { _releaseManager = releaseManager; // IdleTimer starts to count when the connection is put back to the pool. IdleTimer = new StopwatchBasedTimer(); // LifetimeTimer starts to count once the connection is created. LifetimeTimer = new StopwatchBasedTimer(); LifetimeTimer.Start(); }
public PooledConnection(IConnection conn, IConnectionReleaseManager releaseManager = null, IConnectionListener connMetricsListener = null) : base(conn) { _releaseManager = releaseManager; // IdleTimer starts to count when the connection is put back to the pool. IdleTimer = new StopwatchBasedTimer(); // LifetimeTimer starts to count once the connection is created. LifetimeTimer = new StopwatchBasedTimer(); LifetimeTimer.Start(); _connMetricsListener = connMetricsListener; if (_connMetricsListener != null) { _connEvent = new SimpleTimerEvent(); } }
public IPooledConnection Create(Uri uri, IConnectionReleaseManager releaseManager, IConnectionListener metricsListener) { Throw.ArgumentNullException.IfNull(releaseManager, nameof(releaseManager)); return(new PooledConnection(new SocketConnection(uri, _connectionSettings, _bufferSettings, metricsListener, _logger), releaseManager, metricsListener)); }
public IPooledConnection Create(Uri uri, IConnectionReleaseManager releaseManager, IDictionary <string, string> routingContext) { Throw.ArgumentNullException.IfNull(releaseManager, nameof(releaseManager)); return(new PooledConnection(new SocketConnection(uri, _connectionSettings, _bufferSettings, routingContext, _logger), releaseManager)); }
public IPooledConnection Create(Uri uri, IConnectionReleaseManager releaseManager) { var pooledConnection = _delegate.Create(uri, releaseManager); Connections.Enqueue(pooledConnection); return pooledConnection; }