public void ConnectionPoolAfterAddingAConnection(ConnectionId connectionId, TimeSpan elapsed) { _first.ConnectionPoolAfterAddingAConnection(connectionId, elapsed); _second.ConnectionPoolAfterAddingAConnection(connectionId, elapsed); }
public void ConnectionPoolAfterAddingAConnection(ConnectionPoolAfterAddingAConnectionEvent @event) { _first.ConnectionPoolAfterAddingAConnection(@event); _second.ConnectionPoolAfterAddingAConnection(@event); }