private void Connect(IConnectControlEnvironment selectedServer)
        {
            var environmentId = selectedServer.EnvironmentModel.ID;

            if (ConnectedStatusChanged != null)
            {
                ConnectedStatusChanged(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environmentId, false));
            }
            _studioResourceRepository.Load(environmentId, _asyncWorker, ResourcesLoadedHandler);
        }
 private void Connect(IConnectControlEnvironment selectedServer)
 {
     var environmentId = selectedServer.EnvironmentModel.ID;
     if(ConnectedStatusChanged != null)
     {
         ConnectedStatusChanged(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environmentId, false));
     }
     _studioResourceRepository.Load(environmentId, _asyncWorker, ResourcesLoadedHandler);
 }
示例#3
0
        void Connect(IConnectControlEnvironment selectedServer)
        {
            var environmentId = selectedServer.Server.EnvironmentID;

            ConnectedStatusChanged?.Invoke(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environmentId, false));
        }