private void Connect(IConnectControlEnvironment selectedServer) { var environmentId = selectedServer.EnvironmentModel.ID; if (ConnectedStatusChanged != null) { ConnectedStatusChanged(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environmentId, false)); } _studioResourceRepository.Load(environmentId, _asyncWorker, ResourcesLoadedHandler); }
private void Connect(IConnectControlEnvironment selectedServer) { var environmentId = selectedServer.EnvironmentModel.ID; if(ConnectedStatusChanged != null) { ConnectedStatusChanged(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environmentId, false)); } _studioResourceRepository.Load(environmentId, _asyncWorker, ResourcesLoadedHandler); }
void Connect(IConnectControlEnvironment selectedServer) { var environmentId = selectedServer.Server.EnvironmentID; ConnectedStatusChanged?.Invoke(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environmentId, false)); }