public void SetupEvaluator() { _conditionEvaluator = new ConditionEvaluatorIronJS(); _runtimeMock = new Mock <IWorkflowRuntime>(); var testObject1 = new TestObject { Bool = true, Number = 1, Str = "A" }; var testObject2 = new TestObject { Bool = false, Number = 2, Str = "B" }; _runtimeMock.Setup(m => m.Input).Returns(testObject1); _runtimeMock.Setup(m => m.ProviderResults).Returns(new[] { new ProviderRuntimeResult { ProviderName = "Provider1", Result = testObject2, ProviderStatus = EWorkflowProviderRuntimeStatus.Success } }); }
public void SetupEvaluator() { _conditionEvaluator = new ConditionEvaluatorIronPython(); _runtimeMock = new Mock<IWorkflowRuntime>(); var testObject1 = new TestObject { Bool = true, Number = 1, Str = "A" }; var testObject2 = new TestObject { Bool = false, Number = 2, Str = "B" }; _runtimeMock.Setup(m => m.Input).Returns(testObject1); _runtimeMock.Setup(m => m.ProviderResults).Returns(new[] { new ProviderRuntimeResult { ProviderName = "Provider1", Result = testObject2, ProviderStatus = EWorkflowProviderRuntimeStatus.Success } }); }
public PermissionsService(IConditionParser parser, IDictionary <string, INode> nodeDefinitions, IConditionEvaluator evaluator) { _parser = parser; _nodeDefinitions = nodeDefinitions; _evaluator = evaluator; }
/// <summary> /// Private constructor. /// (Use static methods for public construction.) /// </summary> /// <param name="evaluator"></param> protected AbstractWait(IConditionEvaluator evaluator) { ConditionEvaluators = new List <IConditionEvaluator> { evaluator }; TimeoutSeconds = null; AdditionalSeconds = 0; ActualTimeout = -1; SuppressLogs = true; }
public bool IsValid(object parameter, Condition condition) { IConditionEvaluator evaluator = (IConditionEvaluator)addIn.CreateObject(className); if (evaluator == null) { return(false); } addIn.AddInTree.ConditionEvaluators[name] = evaluator; return(evaluator.IsValid(parameter, condition)); }
public bool IsValid(object caller, Condition condition) { IConditionEvaluator conditionEvaluator = (IConditionEvaluator)this.addIn.CreateObject(this.className); if (conditionEvaluator == null) { return(false); } AddInTree.ConditionEvaluators[this.name] = conditionEvaluator; return(conditionEvaluator.IsValid(caller, condition)); }
public bool IsValid(object caller, Condition condition) { IConditionEvaluator evaluator = (IConditionEvaluator)plugin.CreateObject(className); if (evaluator == null) { return(false); } PluginTree.ConditionEvaluators[name] = evaluator; return(evaluator.IsValid(caller, condition)); }
public void SetValueProvider(IValueProvider valueProvider) { ValueProvider = valueProvider; switch (valueProvider) { case BoolProvider boolProvider: Evaluator = new BoolConditionEvaluator(); break; case IntProvider intProvider: Evaluator = new IntConditionEvaluator(); break; case FloatProvider floatProvider: Evaluator = new FloatConditionEvaluator(); break; case TriggerProvider triggerProvider: Evaluator = new TriggerConditionEvaluator(); break; } }
public PermissionsChain(IConditionEvaluator evaluator) { _evaluator = evaluator; }
public void BeforeEach() { _greaterThanEvaluator = new GreaterThanIntEvaluator<ValidatableStub>(stub => stub.NumberInt, stub => 0); }
/// <summary> /// Private constructor. /// (Use static methods for public construction.) /// </summary> /// <param name="evaluator">The expected condition for which to wait.</param> private ValueAfterWaiting(IConditionEvaluator evaluator) : base(evaluator) { }
/// <summary> /// Private constructor. /// (Use static methods for public construction.) /// </summary> /// <param name="evaluator">The condition to wait upon until satisfied.</param> private Wait(IConditionEvaluator evaluator) : base(evaluator) { }