/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { ICombustionTurbine combustionTurbinesCasted = item.As <ICombustionTurbine>(); if ((combustionTurbinesCasted != null)) { this._parent.CombustionTurbines.Add(combustionTurbinesCasted); } }
/// <summary> /// Removes the given item from the collection /// </summary> /// <returns>True, if the item was removed, otherwise False</returns> /// <param name="item">The item that should be removed</param> public override bool Remove(IModelElement item) { ICombustionTurbine combustionTurbineItem = item.As <ICombustionTurbine>(); if (((combustionTurbineItem != null) && this._parent.CombustionTurbines.Remove(combustionTurbineItem))) { return(true); } return(false); }
/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { if ((this._parent.CombustionTurbine == null)) { ICombustionTurbine combustionTurbineCasted = item.As <ICombustionTurbine>(); if ((combustionTurbineCasted != null)) { this._parent.CombustionTurbine = combustionTurbineCasted; return; } } }