示例#1
0
        public override void Handle(ICombatEndStatusPaperEvent paperEvent)
        {
            if (paperEvent.Win)
            {
                PlayerInfo.OptionTrail.Add(0);
            }

            PlayerInfo.PlayerCharacter = PlayerInfo.PlayerCharacter.UpdateCharacter(PlayerCharacter.Normalize(true), paperEvent.ExperienceReward);

            PlayerInfo.PersistIntoPersistence();
        }
示例#2
0
        public override void Handle(ICombatEndStatusPaperEvent paperEvent)
        {
            var LogString = paperEvent.Content;

            LogToConsole(LogString, true);
        }
示例#3
0
 public virtual void Handle(ICombatEndStatusPaperEvent paperEvent)
 {
 }