public override void Evaluate(IClassicState state) { IClassicStateDebugger debuggerData = state.generateClassicDebugger(); IClassicStateDebugger debuggerElement = ReferenceBasis.getState(ReferenceElement).generateClassicDebugger(); debuggerData.setValue(debuggerElement.getValue()); }
public override void Evaluate(IClassicState state) { IClassicStateDebugger debugger = state.generateClassicDebugger(); double random = RandomnessAlgorithmFactory.GetSingleIntenger(); debugger.setValue(random); }
public override void Evaluate(IClassicState state) { if (Configuration.NoiseEnabled == false) { return; } if (Configuration.NoiseFactor != 0) { IClassicStateDebugger debugger = state.generateClassicDebugger(); double value = debugger.getValue(); double size = RandomnessAlgorithmFactory.GetSingleNormalized() / Configuration.NoiseFactor; double random = RandomnessAlgorithmFactory.GetSingleDoubleIntervalByCenter(value, size / 2); debugger.setValue(random); } }
// EVENTS public void transmitClassic(IProtocolAgent agent, IClassicState state) { TesterLog("Classic TRANSMISSION " + agent.AgentName); TesterLog(state.generateClassicDebugger().FullDebug); }
public void receiveClassic(IProtocolAgent agent, IClassicState state) { TesterLog("Classic RECEPTION " + agent.AgentName); TesterLog(state.generateClassicDebugger().FullDebug); }
public ClassicStateBasic(IClassicState state) : this(state.generateClassicDebugger().getNumLevels(), state.Value) { }
private void GENE_SlaveProcessBasisData(IProtocolAgent agent, IClassicState state) { int receivedPos = Slave.counterReceivedClassic - 1; BB84Log("GENE: STEP 2: ", receivedPos, " | Slave State Receive: ", state.generateClassicDebugger().ShortDebug); IClassicBit ClassicBit = ClassicDatatypeFactory.generateBit(false); ClassicBit.AssociateState(state); bool decode = ClassicDatatypeFactory.decodeBitByUsualBasis(ClassicBit); BB84Log("GENE: STEP 2: ", receivedPos, " | Slave conversion into Bit: ", decode.ToString()); // get element bool usedBasis = (bool)GENE_slaveUsedBasisCollection[receivedPos]; //bool decodedBit = (bool)GENE_slaveDecodedBitCollection[receivedPos]; bool coincidence = (usedBasis == decode); if (coincidence) { BB84Log("GENE: STEP 2: =========> Slave found coincidence in Basis at POS: ", receivedPos); } // store 'coincidence' pos GENE_slaveCoincidences.Add(coincidence); }
private void GENE_MasterProcessCoincidencesData(IProtocolAgent agent, IClassicState state) { // no hace falta comparar con las bases usadas o datos usadas // en este caso solo se transmite si el la estación cliente detecto coincidencia int receivedPos = Master.counterReceivedClassic - 1; BB84Log("GENE: STEP 3: ", receivedPos, " | Master State Receive: ", state.generateClassicDebugger().ShortDebug); IClassicBit ClassicBit = ClassicDatatypeFactory.generateBit(false); ClassicBit.AssociateState(state); bool decode = ClassicDatatypeFactory.decodeBitByUsualBasis(ClassicBit); BB84Log("GENE: STEP 3: ", receivedPos, " | Master conversion into Bit: ", decode.ToString()); if (decode) { BB84Log("GENE: STEP 3: =========> Master found coincidence in Basis at POS: ", receivedPos); } GENE_masterCoincidences.Add(decode); }
private void GENE_EavesdropperProcessCoincidencesData(IProtocolAgent agent, IClassicState state) { int receivedPos = Eavesdropper.counterReceivedClassic - 1; BB84Log("GENE: STEP 3: ", receivedPos, " | Eavesdropper State Receive: ", state.generateClassicDebugger().ShortDebug); IClassicBit ClassicBit = ClassicDatatypeFactory.generateBit(false); ClassicBit.AssociateState(state); bool decode = ClassicDatatypeFactory.decodeBitByUsualBasis(ClassicBit); BB84Log("GENE: STEP 3: ", receivedPos, " | Eavesdropper conversion into Bit: ", decode.ToString()); if (decode) { BB84Log("GENE: STEP 3: =========> Eavesdropper found in Basis coincidence at POS: ", receivedPos); } GENE_eavesdropperCoincidences.Add(decode); }
private void CHEC_SlaveProcessCheckValues(IProtocolAgent agent, IClassicState state) { int receivedPos = Slave.counterReceivedClassic - 1; BB84Log("CHEC: STEP 2: ", receivedPos, " | Slave State Receive: ", state.generateClassicDebugger().ShortDebug); IClassicBit ClassicBit = ClassicDatatypeFactory.generateBit(false); ClassicBit.AssociateState(state); bool decode = ClassicDatatypeFactory.decodeBitByUsualBasis(ClassicBit); BB84Log("CHEC: STEP 2: ", receivedPos, " | Slave conversion into Bit: ", decode.ToString()); //// get index int index = (int)CHEC_slaveComparisonIndexes[receivedPos]; BB84Log("CHEC: STEP 2: ", receivedPos, " | Slave stores for checking check POS ", index, " with VALUE ", decode); CHEC_slaveComparisonValuesReceived.Add(decode); }
private void CHEC_SlaveProcessCheckPositions(IProtocolAgent agent, IClassicState state) { int receivedPos = Slave.counterReceivedClassic - 1; BB84Log("CHEC: STEP 1: ", receivedPos, " | Slave State Received: ", state.generateClassicDebugger().ShortDebug); IClassicBit ClassicBit = ClassicDatatypeFactory.generateBit(false); ClassicBit.AssociateState(state); bool decode = ClassicDatatypeFactory.decodeBitByUsualBasis(ClassicBit); BB84Log("CHEC: STEP 1: ", receivedPos, " | Slave conversion into Bit: ", decode.ToString()); // store and 'decodedBit' CHEC_slaveComparisonSelected.Add(decode); if (decode) //seletected { CHEC_slaveComparisonIndexes.Add(receivedPos); } }
public static IClassicState generateState(IClassicState state) { IClassicState result = generateState(state.generateClassicDebugger().getNumLevels()); result.Value = state.Value; return result; }