/// <summary> /// Copies the column values into the given DbParameterValues using the database column name /// with a prefixed @ as the key. The key must already exist in the DbParameterValues /// for the value to be copied over. If any of the keys in the DbParameterValues do not /// match one of the column names, or if there is no field for a key, then it will be /// ignored. Because of this, it is important to be careful when using this method /// since columns or keys can be skipped without any indication. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="paramValues">The DbParameterValues to copy the values into.</param> public static void TryCopyValues(this ICharacterTemplateSkillTable source, DbParameterValues paramValues) { for (var i = 0; i < paramValues.Count; i++) { switch (paramValues.GetParameterName(i)) { case "character_template_id": paramValues[i] = (UInt16)source.CharacterTemplateID; break; case "skill_id": paramValues[i] = (Byte)source.SkillID; break; } } }
/// <summary> /// Checks if this <see cref="ICharacterTemplateSkillTable"/> contains the same values as another <see cref="ICharacterTemplateSkillTable"/>. /// </summary> /// <param name="source">The source <see cref="ICharacterTemplateSkillTable"/>.</param> /// <param name="otherItem">The <see cref="ICharacterTemplateSkillTable"/> to compare the values to.</param> /// <returns> /// True if this <see cref="ICharacterTemplateSkillTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false. /// </returns> public static Boolean HasSameValues(this ICharacterTemplateSkillTable source, ICharacterTemplateSkillTable otherItem) { return Equals(source.CharacterTemplateID, otherItem.CharacterTemplateID) && Equals(source.SkillID, otherItem.SkillID); }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this CharacterTemplateSkillTable. /// </summary> /// <param name="source">The ICharacterTemplateSkillTable to copy the values from.</param> public void CopyValuesFrom(ICharacterTemplateSkillTable source) { this.CharacterTemplateID = (DemoGame.CharacterTemplateID)source.CharacterTemplateID; this.SkillID = (DemoGame.SkillType)source.SkillID; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(ICharacterTemplateSkillTable source, System.Collections.Generic.IDictionary<System.String,System.Object> dic) { dic["character_template_id"] = (DemoGame.CharacterTemplateID)source.CharacterTemplateID; dic["skill_id"] = (DemoGame.SkillType)source.SkillID; }
/// <summary> /// Initializes a new instance of the <see cref="CharacterTemplateSkillTable"/> class. /// </summary> /// <param name="source">ICharacterTemplateSkillTable to copy the initial values from.</param> public CharacterTemplateSkillTable(ICharacterTemplateSkillTable source) { CopyValuesFrom(source); }
/// <summary> /// Copies the column values into the given DbParameterValues using the database column name /// with a prefixed @ as the key. The keys must already exist in the DbParameterValues; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="paramValues">The DbParameterValues to copy the values into.</param> public static void CopyValues(this ICharacterTemplateSkillTable source, NetGore.Db.DbParameterValues paramValues) { paramValues["character_template_id"] = (System.UInt16)source.CharacterTemplateID; paramValues["skill_id"] = (System.Byte)source.SkillID; }
/// <summary> /// Checks if this <see cref="ICharacterTemplateSkillTable"/> contains the same values as another <see cref="ICharacterTemplateSkillTable"/>. /// </summary> /// <param name="source">The source <see cref="ICharacterTemplateSkillTable"/>.</param> /// <param name="otherItem">The <see cref="ICharacterTemplateSkillTable"/> to compare the values to.</param> /// <returns> /// True if this <see cref="ICharacterTemplateSkillTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false. /// </returns> public static System.Boolean HasSameValues(this ICharacterTemplateSkillTable source, ICharacterTemplateSkillTable otherItem) { return(Equals(source.CharacterTemplateID, otherItem.CharacterTemplateID) && Equals(source.SkillID, otherItem.SkillID)); }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this CharacterTemplateSkillTable. /// </summary> /// <param name="source">The ICharacterTemplateSkillTable to copy the values from.</param> public void CopyValuesFrom(ICharacterTemplateSkillTable source) { CharacterTemplateID = source.CharacterTemplateID; SkillID = source.SkillID; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(ICharacterTemplateSkillTable source, IDictionary<String, Object> dic) { dic["character_template_id"] = source.CharacterTemplateID; dic["skill_id"] = source.SkillID; }
/// <summary> /// Initializes a new instance of the <see cref="CharacterTemplateSkillTable"/> class. /// </summary> /// <param name="source">ICharacterTemplateSkillTable to copy the initial values from.</param> public CharacterTemplateSkillTable(ICharacterTemplateSkillTable source) { CopyValuesFrom(source); }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this CharacterTemplateSkillTable. /// </summary> /// <param name="source">The ICharacterTemplateSkillTable to copy the values from.</param> public void CopyValuesFrom(ICharacterTemplateSkillTable source) { CharacterTemplateID = source.CharacterTemplateID; SkillID = source.SkillID; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(ICharacterTemplateSkillTable source, IDictionary <String, Object> dic) { dic["character_template_id"] = source.CharacterTemplateID; dic["skill_id"] = source.SkillID; }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this CharacterTemplateSkillTable. /// </summary> /// <param name="source">The ICharacterTemplateSkillTable to copy the values from.</param> public void CopyValuesFrom(ICharacterTemplateSkillTable source) { this.CharacterTemplateID = (DemoGame.CharacterTemplateID)source.CharacterTemplateID; this.SkillID = (DemoGame.SkillType)source.SkillID; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(ICharacterTemplateSkillTable source, System.Collections.Generic.IDictionary <System.String, System.Object> dic) { dic["character_template_id"] = (DemoGame.CharacterTemplateID)source.CharacterTemplateID; dic["skill_id"] = (DemoGame.SkillType)source.SkillID; }