public Engine() { this.reader = new ConsoleReader(); this.writer = new ConsoleWriter(); this.controller = new ChampionshipController(); }
public Engine (IChampionshipController championshipController, IReader reader, IWriter writer) { this.controller = championshipController; this.reader = reader; this.writer = writer; }
public Engine(IChampionshipController championshipController, IReader reader, IWriter writer) { this.controller = championshipController; this.reader = reader; //this.writer = writer; this.writer = new FilerWriter(@"c:\temp\MyTest.txt"); }
public Engine( IChampionshipController championshipController, IReader dataReader, IWriter dataWriter) { this.championshipController = championshipController; this.dataReader = dataReader; this.dataWriter = dataWriter; }
public static void Main() { IChampionshipController controller = null; //new ChampionshipController(); IReader reader = new ConsoleReader(); IWriter writer = new ConsoleWriter(); Engine enigne = new Engine(controller, reader, writer); enigne.Run(); }
public TimingApplicationController() { _kernelWrapper = new KernelWrapper(); _displaySettingsLoader = new DisplaySettingsLoader(); _ratingApplicationController = _kernelWrapper.Get <IRatingApplicationController>(); _settingsProvider = _kernelWrapper.Get <ISettingsProvider>(); _simulatorContentController = _kernelWrapper.Get <ISimulatorContentController>(); _trackRecordsController = _kernelWrapper.Get <ITrackRecordsController>(); _championshipController = _kernelWrapper.Get <IChampionshipController>(); _sessionEventsController = _kernelWrapper.Get <ISessionEventsController>(); _sessionEventProvider = _kernelWrapper.Get <ISessionEventProvider>(); _championshipCurrentEventPointsProvider = _kernelWrapper.Get <IChampionshipCurrentEventPointsProvider>(); }
public Engine() { this.controller = new ChampionshipController(); }
public Engine(IChampionshipController championshipController) { this.championshipController = championshipController; }
public Engine() { championshipController = new ChampionshipController(); }
public Engine(IReader consoleReader, IWriter consoleWriter, IChampionshipController championshipController) { this.consoleReader = consoleReader; this.consoleWriter = consoleWriter; this.championshipController = championshipController; }
public Engine(IWriter writer, IReader reader, IChampionshipController controller) { this.ConsoleReader = reader; this.ConsoleWriter = writer; this.controller = controller; }
public CommandInterpreter(IChampionshipController championshipController) { this.championshipController = championshipController; }