public void Setup() { environment = new SimulationEnvironment { LightPosition = new Vertex(0, 10000, 0), Temperature = 22 }; plant = TestPlant.CreatePlant(); cellFactory = new GenericCellFactory(); optionsService = PlantSimulatorOptionsHelper.CreateOptionsService(); divider = new GenericCellDivider(cellFactory); helper = new GeometryHelper(); cellSizer = new GenericCellSizer(helper, new LoggerAdapter <GenericCellSizer>(new NullLogger <GenericCellSizer>())); cellCollisionDetection = new CellCollisionDetection(helper); bodySystemSolver = new GenericCellBodySystemSolver(cellCollisionDetection, cellSizer); cellGrower = new GenericCellGrower(plant, environment, bodySystemSolver, optionsService); descriptorService = new PlantDescriptorService(); cellCreator = new HexagonCellCreator(cellFactory); gridCreator = new HexagonalCellGridFactory(cellCreator, CornCellTypeLocator.GetCornCellTypeLocator(), optionsService); plantPartCellCreator = new PlantPartCellCreator(gridCreator); internodePartFactory = new GenericInternodePartFactory(optionsService, gridCreator); stemPartFactory = new GenericStemPartFactory(optionsService, internodePartFactory); petiolePartFactory = new GenericPetiolePartFactory(cellFactory, optionsService); nodePartFactory = new GenericNodePartFactory(optionsService, cellFactory, stemPartFactory, petiolePartFactory); internodePlantPartDevelopment = new InternodePartDevelopment(optionsService, nodePartFactory, cellGrower, descriptorService, internodePartFactory); rootFactory = new GenericRootPartFactory(optionsService, plantPartCellCreator); rootPlantPartDevelopment = new RootPartDevelopment(optionsService, nodePartFactory, rootFactory, cellGrower, descriptorService); developer = new PlantPartDeveloper(internodePlantPartDevelopment, rootPlantPartDevelopment); sucroseCarrierCollection = new SucroseCarrierCollection( new LoggerAdapter <SucroseCarrierCollection>(new NullLogger <SucroseCarrierCollection>())); sucroseTransporter = new SucroseTransporter(cellCollisionDetection, helper, sucroseCarrierCollection, new LoggerAdapter <FluidTransporter <Sucrose> >(new NullLogger <FluidTransporter <Sucrose> >())); plantGrower = new GenericPlantGrower(bodySystemSolver, developer, sucroseTransporter); runner = new GenericPlantRunner(plant, environment, plantGrower, new FluidsPlantCycle(plant, optionsService, sucroseCarrierCollection, new LoggerAdapter <FluidsPlantCycle>(new NullLogger <FluidsPlantCycle>()))); RangeExtensions.Random = new Random(optionsService.Options.Simulation.RandomSeed); }
public SnakeObject(ICellFactory cellFactory, IGameEventFactory eventFactory, IConfigurationDataProvider dataProvider) : base(cellFactory, eventFactory) { _body = new Queue <ICell>(); _points = new Info("Points", 400, ConsoleColor.Magenta, 0, true); _info.Add(_points); _initialLifes = int.Parse(dataProvider.Get("lifes")); Lifes = _initialLifes; _pointsToAdditionalLife = int.Parse(dataProvider.Get("pointsToAdditionalLife")); InitialLength = int.Parse(dataProvider.Get("initialSnakeLength")); MaxLength = int.Parse(dataProvider.Get("maxSnakeLength")); _timeToBomb = int.Parse(dataProvider.Get("timeToBomb")); _bombRange = int.Parse(dataProvider.Get("bombRange")); CurrentDirection = Direction.Down; _stopwatch = new Stopwatch(); _stopwatch.Start(); _bombCount = 0; _immortal = false; _immortalMoveStopwatch = new Stopwatch(); _immortalMovePeriod = int.Parse(dataProvider.Get("immortalMovePeriod")); _lifes = new Info("Lifes", 100, ConsoleColor.Green, Lifes, true); _info.Add(_lifes); _remainingFoods = new Info("Remaining foods", 500, ConsoleColor.Blue, MaxLength - Length, true); _info.Add(_remainingFoods); _timeToGetTimeBonus = int.Parse(dataProvider.Get("timeGetTimeBonus")); _remainingTimeToTimeBonus = new Info("Time to get a timebonus", 700, ConsoleColor.Cyan, _timeToGetTimeBonus, false); _info.Add(_remainingTimeToTimeBonus); _timeToGetBomb = new Info("Time to get a bomb", 800, ConsoleColor.DarkMagenta, _timeToBomb, false); _info.Add(_timeToGetBomb); _bomb = new Info("Bombs", 900, ConsoleColor.DarkRed, _bombCount, true); _info.Add(_bomb); }
public Tissue2DFactory(ICellFactory cellFactory, IGermFactory germFactory, IShuffle shuffler) { _tissue = ImmutableDictionary <Location, ICell> .Empty; _cellFactory = cellFactory ?? throw new ArgumentNullException(nameof(cellFactory)); _germFactory = germFactory ?? throw new ArgumentNullException(nameof(germFactory)); _shuffler = shuffler ?? throw new ArgumentNullException(nameof(shuffler)); }
public void AddFactory(ICellFactory factory) { for(var i = 0; i < factory.Weighting; i++) { _factories.Add(factory); } _factories = _factories.OrderBy(x => Guid.NewGuid()).ToList(); }
public void AddFactory(ICellFactory factory) { for (var i = 0; i < factory.Weighting; i++) { _factories.Add(factory); } _factories = _factories.OrderBy(x => Guid.NewGuid()).ToList(); }
public GameObject(ICellFactory cellFactory, IGameEventFactory eventFactory) { _body = new HashSet <ICell>(); _info = new List <IInfo>(); _cellFactory = cellFactory; _eventFactory = eventFactory; BePainted = true; }
public BonusObject(ICellFactory cellFactory, IGameEventFactory eventFactory, IConfigurationDataProvider dataProvider) : base(cellFactory, eventFactory) { _random = new Random(); _stopwatch = new Stopwatch(); _remainingTime = int.Parse(dataProvider.Get("remainingTime")); _bonusPossibility = int.Parse(dataProvider.Get("bonusPossibility")); }
public SnowInTheAirObject(ICellFactory cellFactory, IGameEventFactory eventFactory) : base(cellFactory, eventFactory) { _random = new Random(); _direction = Direction.Down; _intensity = 1; _currentPosition = 0; }
public Board(int matrixSize, IFigureFactory figureFactory, ICellFactory cellFactory) { _figureFactory = figureFactory; _cellFactory = cellFactory; Size = matrixSize; _cells = CreateCells(); }
public FilterCellFactory(C1FlexGridFilter filter, C1FlexGrid flex) { _flex = flex; _gridFilter = filter; _baseCellFactory = flex.GetCellFactory(); _flex.SizeChanged += _flex_ScrollPositionChanging; _flex.ScrollPositionChanging += _flex_ScrollPositionChanging; Editor = new ColumnFilterEditor(); }
public BoardFactory(ICellFactory cellFactory) { if (cellFactory == null) { throw new ArgumentNullException("cellFactory"); } _cellFactory = cellFactory; }
//create playfield grid of x by y size Minimum is 4x4 public GridPlayField(ICellFactory cellFactory, int rows, int columns) { if (rows < 4 || columns < 4) throw new ArgumentException("rows and columns value can't ne less than 4"); _rows = rows; _columns = columns; _internalGrid = new AbstractCell[rows,columns]; _cellFactory = cellFactory; }
public SnowOnTheGroundObject(ICellFactory cellFactory, IGameEventFactory eventFactory) : base(cellFactory, eventFactory) { _width = 3; _meltingIntensity = 3; _random = new Random(); _currentPosition = 0; //_bodyForDrawing = new List<ICell>(); BePainted = false; }
public GenericNodePartFactory(IPlantSimulatorOptionsService optionsService, ICellFactory cellFactory, IStemPartFactory stemFactory, IPetiolePartFactory petioleFactory) { this.optionsService = optionsService; this.cellFactory = cellFactory; this.stemFactory = stemFactory; this.petioleFactory = petioleFactory; random = new Random(Options.Simulation.RandomSeed); }
public FoodObject(ICellFactory cellFactory, IGameEventFactory eventFactory, IConfigurationDataProvider dataProvider) : base(cellFactory, eventFactory) { _random = new Random(); _stopwatch = new Stopwatch(); _timeFoodBeEaten = int.Parse(dataProvider.Get("timeFoodBeEaten")); _remainingTimeToEat = new Info("Time to get a food", 600, ConsoleColor.DarkGreen, _timeFoodBeEaten, false); _info.Add(_remainingTimeToEat); _timeToBomb = int.Parse(dataProvider.Get("timeToBomb")); _timeGetTimeBonus = int.Parse(dataProvider.Get("timeGetTimeBonus")); }
public WallObject(ICellFactory cellFactory, IGameEventFactory eventFactory, IConfigurationDataProvider dataProvider) : base(cellFactory, eventFactory) { _random = new Random(); Level = 1; MaxLevel = int.Parse(dataProvider.Get("maxLevel")); WallSpreadDencity = int.Parse(dataProvider.Get("wallSpreadDencity")); MinWallLength = int.Parse(dataProvider.Get("minWallLength")); MaxWallLength = int.Parse(dataProvider.Get("maxWallLength")); _level = new Info("Level", 200, ConsoleColor.DarkGray, Level, true); _info.Add(_level); }
public Scenario(string[] scenario, ICellFactory factory) { this.scenario = new Cell[scenario.Length, scenario.Max(l => l.Length)]; for (int i = 0; i < scenario.Length; i++) { for (int j = 0; j < scenario[i].Length; j++) { this.scenario[i, j] = factory.Create(i, j, scenario[i][j]); } for (int j = scenario[i].Length; j < this.scenario.GetLength(1); j++) { this.scenario[i, j] = factory.Create(i, j, ' '); } } }
public void Create_Tissue2D_CorrectCellsRatiosAreCreated(int x, int y, [FloatAsRatio] float variableRatio, [Frozen(Matching.ImplementedInterfaces)] NullShuffle shuffler, //do not shuffle but inject when generating sut [Frozen] ICellFactory cellFactory, Tissue2DFactory sut) { var infected = variableRatio; var healthy = 1 - variableRatio; (int expectedHealthyCells, int expectedInfectedCells, int expectedEmptyPlaces) = CalculateExpectations(x, y, healthy, infected); _ = sut.Create(x, y, healthy, infected); var cellFactoryMock = Mock.Get(cellFactory); VerifyCorrectCellCounts(cellFactoryMock, expectedHealthyCells, expectedInfectedCells, expectedEmptyPlaces); }
/// <summary> /// Initializes a new instance of the <see cref="CellMatrix"/> class. /// </summary> /// <param name="cfg">The configuration.</param> protected CellMatrix(ICellMatrixConfiguration cfg) : base(cfg.sizeX, cfg.sizeZ) { Initialize(cfg); if (GameServices.heightStrategy.heightMode == HeightSamplingMode.NoHeightSampling) { _cellFactory = FlatCell.factory; _heightSettingsProvider = new FlatCellHeightSettingsProvider(this); } else if (GameServices.heightStrategy.useGlobalHeightNavigationSettings) { _cellFactory = StandardCell.factory; _heightSettingsProvider = new StandardCellHeightSettingsProvider(this); } else { _cellFactory = RichCell.factory; _heightSettingsProvider = new RichCellHeightSettingsProvider(this); } }
private void Write(string filename) { using (var spreadSheet = SpreadsheetDocument.Open(filename, true)) { _factory = new CellFactory(); var workbookPart = spreadSheet.WorkbookPart; var worksheetPart = workbookPart.WorksheetParts.First(); var sheetData = worksheetPart.Worksheet.GetFirstChild <SheetData>(); var startRowIndex = 2; foreach (DataGridViewRow dataRow in DatabaseGridView.Rows) { var contentRow = CreateContentRow(dataRow, startRowIndex); sheetData.AppendChild(contentRow); startRowIndex++; } } }
private void Write(string filename) { using (var spreadSheet = SpreadsheetDocument.Open(filename, true)) { _factory = new CellFactory(); var workbookPart = spreadSheet.WorkbookPart; var worksheetPart = workbookPart.WorksheetParts.First(); var sheetData = worksheetPart.Worksheet.GetFirstChild<SheetData>(); var startRowIndex = 2; foreach (DataGridViewRow dataRow in DatabaseGridView.Rows) { var contentRow = CreateContentRow(dataRow, startRowIndex); sheetData.AppendChild(contentRow); startRowIndex++; } } }
public GenericCellDivider(ICellFactory cellFactory) { this.cellFactory = cellFactory; }
public MinefieldFactory() { cellFactory = new CellFactory(); minePositionsGenerator = new RandomMinePositionGenerator(); }
public ConsoleDeskFieldGenerator() { _cellFactory = new ConsoleCellFactory(); }
public void AddFactory(ICellFactory factory) { throw new NotImplementedException(); }
public CellDivider(ICellFactory cellFactory) { _cellFactory = cellFactory ?? throw new ArgumentNullException(nameof(cellFactory)); }
public FlyweightCell(ICellFactory factory) { this.Factory = factory; this.cellsInUse = new Dictionary <string, ICellObject>(); }
public Engine(IIOHandler iOHandler, ICellFactory cellFactory) { this.iOHandler = iOHandler; this.cellFactory = cellFactory; }
public GroundObject(ICellFactory cellFactory, IGameEventFactory eventFactory) : base(cellFactory, eventFactory) { _random = new Random(); _currentPosition = 0; }
public Minefield(ICellFactory cellFactory, IMinePositionsGenerator minePositionsGenerator) { this.cellFactory = cellFactory; this.minePositionsGenerator = minePositionsGenerator; State = FieldState.NotStarted; }
public GenericPetiolePartFactory(ICellFactory cellCreator, IPlantSimulatorOptionsService optionsService) { this.cellCreator = cellCreator; this.optionsService = optionsService; }
public MinefieldWithCheckFillCalled(ICellFactory cellFactory, IMinePositionsGenerator minePositionsGenerator) : base(cellFactory, minePositionsGenerator) { FillMethodCalled = false; }
public void AddFactory(ICellFactory factory) { throw new NotImplementedException(); }
public HexagonCellCreator(ICellFactory cellFactory) { this.cellFactory = cellFactory; }
static C1FlexGrid() { // _skipLicenseCheck = false; _defaultCellFactory = new CellFactory(); _defaultGroupHeaderConverter = new GroupHeaderConverter(); _ptEmpty = new Point(0, 0); _errorBorderBrush = new SolidColorBrush(Color.FromArgb(255, 220, 0, 12)); _errorBorderBrush.Freeze(); ItemsSourceProperty = Register("ItemsSource", typeof (IEnumerable)); SelectedItemProperty = Register("SelectedItem", typeof (object)); SelectedItemsProperty = Register("SelectedItems", typeof (IList)); SelectedIndexProperty = Register("SelectedIndex", typeof (int), false, -1); IsSynchronizedWithCurrentItemProperty = Register("IsSynchronizedWithCurrentItem", typeof (bool), false, true); AutoGenerateColumnsProperty = Register("AutoGenerateColumns", typeof (bool), false, true); AllowMergingProperty = Register("AllowMerging", typeof (AllowMerging), true, AllowMerging.None); AllowSortingProperty = Register("AllowSorting", typeof (bool), false, true); ShowSortProperty = Register("ShowSort", typeof (bool), true, true); AllowAddNewProperty = Register("AllowAddNew", typeof (bool), false, false); NewRowPositionProperty = Register("NewRowPosition", typeof (NewRowPosition), false, NewRowPosition.Bottom); NewRowBackgroundProperty = Register("NewRowBackground", typeof (Brush), true); DeferScrollingProperty = Register("DeferScrolling", typeof (DeferScrolling), false, DeferScrolling.None); AllowResizingProperty = Register("AllowResizing", typeof (AllowResizing), false, AllowResizing.Columns); AllowDraggingProperty = Register("AllowDragging", typeof (AllowDragging), false, AllowDragging.Columns); KeyActionEnterProperty = Register("KeyActionEnter", typeof (KeyAction), false, KeyAction.Default); KeyActionTabProperty = Register("KeyActionTab", typeof (KeyAction), false, KeyAction.Default); ClipboardCopyModeProperty = Register("ClipboardCopyMode", typeof (ClipboardCopyMode), false, ClipboardCopyMode.IncludeColumnHeaders); ClipboardPasteModeProperty = Register("ClipboardPasteMode", typeof (ClipboardCopyMode), false, ClipboardCopyMode.None); IsReadOnlyProperty = Register("IsReadOnly", typeof (bool)); ShowMarqueeProperty = Register("ShowMarquee", typeof (bool), true); ShowGroupsProperty = Register("ShowGroups", typeof (bool), false, true); GroupRowPositionProperty = Register("GroupRowPosition", typeof (GroupRowPosition), false, GroupRowPosition.AboveData); SelectionModeProperty = Register("SelectionMode", typeof (SelectionMode), false, SelectionMode.CellRange); KeepCurrentVisibleProperty = Register("KeepCurrentVisible", typeof (bool)); HeadersVisibilityProperty = Register("HeadersVisibility", typeof (HeadersVisibility), false, HeadersVisibility.All); AreRowGroupHeadersFrozenProperty = Register("AreRowGroupHeadersFrozen", typeof (bool), false, true); MinColumnWidthProperty = Register("MinColumnWidth", typeof (double)); MaxColumnWidthProperty = Register("MaxColumnWidth", typeof (double)); MinRowHeightProperty = Register("MinRowHeight", typeof (double)); MaxRowHeightProperty = Register("MaxRowHeight", typeof (double)); TreeIndentProperty = Register("TreeIndent", typeof (double), false, 14.0); VerticalScrollBarVisibilityProperty = Register("VerticalScrollBarVisibility", typeof (ScrollBarVisibility), false, ScrollBarVisibility.Auto); HorizontalScrollBarVisibilityProperty = Register("HorizontalScrollBarVisibility", typeof (ScrollBarVisibility), false, ScrollBarVisibility.Auto); GridLinesVisibilityProperty = Register("GridLinesVisibility", typeof (GridLinesVisibility), true, GridLinesVisibility.Vertical); RowBackgroundProperty = Register("RowBackground", typeof (Brush), true); AlternatingRowBackgroundProperty = Register("AlternatingRowBackground", typeof (Brush), true); GridLinesBrushProperty = Register("GridLinesBrush", typeof (Brush), true); FrozenLinesBrushProperty = Register("FrozenLinesBrush", typeof (Brush), true); HeaderGridLinesBrushProperty = Register("HeaderGridLinesBrush", typeof (Brush), true); HeaderFontWeightProperty = Register("HeaderFontWeight", typeof (FontWeight?), true); ColumnHeaderBackgroundProperty = Register("ColumnHeaderBackground", typeof (Brush), true); ColumnHeaderForegroundProperty = Register("ColumnHeaderForeground", typeof (Brush), true); RowHeaderBackgroundProperty = Register("RowHeaderBackground", typeof (Brush), true); RowHeaderForegroundProperty = Register("RowHeaderForeground", typeof (Brush), true); ColumnHeaderSelectedBackgroundProperty = Register("ColumnHeaderSelectedBackground", typeof (Brush), true); RowHeaderSelectedBackgroundProperty = Register("RowHeaderSelectedBackground", typeof (Brush), true); TopLeftCellBackgroundProperty = Register("TopLeftCellBackground", typeof (Brush), true); BottomRightCellBackgroundProperty = Register("BottomRightCellBackground", typeof (Brush)); GroupRowBackgroundProperty = Register("GroupRowBackground", typeof (Brush), true); GroupRowForegroundProperty = Register("GroupRowForeground", typeof (Brush), true); CursorBackgroundProperty = Register("CursorBackground", typeof (Brush), true); CursorForegroundProperty = Register("CursorForeground", typeof (Brush), true); SelectionBackgroundProperty = Register("SelectionBackground", typeof (Brush), true); SelectionForegroundProperty = Register("SelectionForeground", typeof (Brush), true); EditorBackgroundProperty = Register("EditorBackground", typeof (Brush), true); EditorForegroundProperty = Register("EditorForeground", typeof (Brush), true); GroupHeaderConverterProperty = Register("GroupHeaderConverter", typeof (IValueConverter), true); ChildItemsPathProperty = Register("ChildItemsPath", typeof (string)); ShowOutlineBarProperty = Register("ShowOutlineBar", typeof (bool), true, false); ShowErrorsProperty = Register("ShowErrors", typeof (bool), true, true); AutoCompleteProperty = Register("AutoComplete", typeof (bool), false, false); }